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Super Gamedev Weekend/2011: Unterschied zwischen den Versionen

Mononofu (Diskussion | Beiträge)
Thp (Diskussion | Beiträge)
K verschob „Super Gamedev Weekend“ nach „Super Gamedev Weekend/2011“: Archiving the 2011 Edition of SGDW to make space for the 2012 Edition.
 
(18 dazwischenliegende Versionen von 7 Benutzern werden nicht angezeigt)
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Why compete in game jams, and why are there never too many?<br />[http://sivers.org/qlq Because ''quantity will lead you to quality'']
Why compete in game jams, and why are there never too many?<br />[http://sivers.org/qlq Because ''quantity will lead you to quality'']


== Teams/Games ==
The theme was chosen to be '''occupy'''.
 
== In Retrospective ==
 
* [http://fm4.orf.at/radio/stories/1691597/ FM4 broadcast a short report on Saturday]
* [http://www.sound42.com/?p=397 Sound42's blog post]
* [http://www.flickr.com/photos/thp4/sets/72157628379794293/ thp's photo set from the weekend]
* [http://www.youtube.com/watch?v=3WF2_Cd2rtE Video of the presentations]
* [http://pythongamebook.wordpress.com/2011/12/10/occupy/ ThePythonGameBook Blog entry (1/2)]
* [http://pythongamebook.wordpress.com/2011/12/14/supergamedevweekend-finale/ ThePythonGameBook Blog entry (2/2)]
* [http://spielend-programmieren.at/de:podcast:biertaucher:2011:030|Biertaucher Bieratucher Podcast] speaks about SuperGameDev Weekend
* [https://picasaweb.google.com/HorstJENS/201112MetalabSuperGameDevWeekend?authuser=0&feat=directlink Picasa Webalbum (Photos and Videos)]
* ''link your photos, videos, blogs, etc.. here''
 
== Games ==
Solo participants are welcome but a team of two to four people is most efficient. During the event please add your team and game here and update often to keep track of progress. Metalab has a github account for open source games: http://github.com/metalab
Solo participants are welcome but a team of two to four people is most efficient. During the event please add your team and game here and update often to keep track of progress. Metalab has a github account for open source games: http://github.com/metalab
=== [https://github.com/Metalab/The-Herd The Herd] - Winner ===
You are a sheep and occupy others. The only 3D game, winner in graphics/sound and overall winner. C++ with OGRE, solo by [http://twitter.com/anlumo1 @anlumo1]
[http://dl.dropbox.com/u/3131057/TheHerd.zip Download link for binary for Mac OS X 10.6+]
=== [https://github.com/Metalab/OccupyBullStreet Occupy Bull $treet] ===
Ride you bull down the street and fun over all those protesters. Winner in Fun/Works, second overall. Processing, Kinect, three ppl team.
=== [https://github.com/Metalab/SPRAY--EM-ALL Spray 'em all] ===
A nice walk through the park, but don't forget your pepper spray. Started in Love2d rewritten in flash.
=== [http://github.com/Metalab/OctopiWaldStreet OctopiWaldStreet] ===
Contains no Wald at all, control your car with PS Move controllers, shake it hard and hunt buildings that hop more often than your T.A.R.D.I.S. Python, three ppl team
* Tech: Python, [http://www.pyside.org/ PySide], QML, [http://github.com/thp/psmoveapi PS Move API]
* Team: [[user:kelvan|kelvan]], [[user:uniqx|uniqx]], [[user:thp|thp]]
* SFX and Music by [http://www.sound42.com/ Sound42]
* Web: [http://thp.io/2011/octopi/ thp.io/2011/octopi]
* Video [http://www.youtube.com/watch?v=HA4sd3nl0-I Octopi Wald Street @ YouTube]
=== Isobob ===
Think nethack, think dwarf fortress and forget the theme. But it runs in a DOS Box! solo by [[Benutzer:ido|ido]]
=== Occupartied ===
I got that song in my playlist: They Raided Joint. But here you help some zombie to escape a disco raided by the cops.
=== [https://github.com/Metalab/Traders-of-the-Lost-Park Traders of the Lost Park] ===
Boardgame like solo by [[Benutzer:TomK32|TomK32]]. Javascript
=== 99% ===
Incomplete, just a video but pokemo is clearly an inspiration if you set up police vs. protesters.


== Florian Hufsky Award ==
== Florian Hufsky Award ==
 
[[Image:Supergamedevweekend2011-winner.jpg|200px|thumb|right|The happy winner Andreas]]
In memorian of [[Benutzer:oneup|oneup]] we will award a priced named after him to the winning game of the contest.
In memorian of [[Benutzer:oneup|oneup]] we will award a priced named after him to the winning game of the contest.


kewagi will create trophies for the category and over-all winners. Design suggestions are welcome.
kewagi created a trophy for the over-all winner.


== Some Help ==
== Some Help ==
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# [[Benutzer:ibisum|ibisum]]
# [[Benutzer:ibisum|ibisum]]
# [http://twitter.com/anlumo1 @anlumo1]
# [http://twitter.com/anlumo1 @anlumo1]
# [[Benutzer:vierlex|alex]]
# [[Benutzer:horstjens|Horst JENS]]
# [[User:liveag|Gabriel]], [[User:moep|TheMoep]]
# ... You? ...
# ... You? ...