Metacraft: Unterschied zwischen den Versionen

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(7 dazwischenliegende Versionen von 3 Benutzern werden nicht angezeigt)
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== Wtf ==
 
== Wtf ==
Metacraft is our local Minecraft-Server which runs on-demand. You can wake it up through a Magicpacket and it will shut down if nobody is on the server for about 15 minutes.
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Metacraft is our local Minecraft-Server which runs on-demand. You can wake it up through a Magicpacket and it will shut down if nobody is on the server for about 15 minutes. Due to VERY low bandwidth, the server won't be reachable through the internets. (needs a lot of upload, which we don't have)
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== Server News ==
 +
=== 28.5.2013, 1:20 ===
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if enough of you lot can get together and test this please: all players please '''connect using CABLE, NO WLAN'''. that ''MIGHT'' solve it, still looking into this.
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=== 25.5.2013, 5:00 ===
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Attention dear Minecraft Lovers:<br />
 +
Today we managed cracking some kind of limit with players peaking at 8. Allthough the recommendation wikipage says '''our Hardware should be fine for 18-24 players so wtf?!''' http://www.minecraftwiki.net/wiki/Server/Requirements/Dedicated#Console (we have '''"Recommended"''' Hardware).
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'''one possible reason could be that in general it is NOT RECOMMENDED to have many players over WLAN! so that might be the bottle neck...'''
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allthough the server clearly used up all the RAM it could find so... I dunno..
  
 
== Hardware ==
 
== Hardware ==
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* [http://minecraft.codeemo.com/ MineOS CRUX] 0.4.11 (2013-01-21)
 
* [http://minecraft.codeemo.com/ MineOS CRUX] 0.4.11 (2013-01-21)
** scripts updated to beta
+
** scripts updated to latest stable
 
** custom 3.3.4 kernel to support hibernate/WOL
 
** custom 3.3.4 kernel to support hibernate/WOL
 
* Auto Shutdown Script
 
* Auto Shutdown Script
 
** /usr/games/minecraft/shutdown_checkar.py
 
** /usr/games/minecraft/shutdown_checkar.py
 
** checks every 5 minutes if there's no one online and 15 minutes have passed since the last serverlog change.
 
** checks every 5 minutes if there's no one online and 15 minutes have passed since the last serverlog change.
** stops the server, then calls /usr/sbin/pm-hibernate
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** saves-all, waits 30 sec, stops the server, waits 60 sec, then calls /usr/sbin/pm-hibernate
 
* WakeOnLan to Boot
 
* WakeOnLan to Boot
 
** build a custom kernel so hibernate/WOL will work [https://groups.google.com/forum/?fromgroups#!topic/mineos/3oqjInYJsUU src]
 
** build a custom kernel so hibernate/WOL will work [https://groups.google.com/forum/?fromgroups#!topic/mineos/3oqjInYJsUU src]
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== Network ==
 
== Network ==
  
* runs locally at 10.20.31.142:25565 (not static yet)
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* runs locally at 10.20.30.13:25565
* password protected webinterface at http://10.20.31.142/admin
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* password protected webinterface at http://10.20.30.13/admin
 
* send a magic packet to 00:0E:A6:74:BB:7C if the server is down/you are the first player
 
* send a magic packet to 00:0E:A6:74:BB:7C if the server is down/you are the first player
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** if someone hard resets the machine WOL will be reseted and needs to be set by an admin again.
  
 
== Location ==
 
== Location ==

Version vom 28. Mai 2013, 01:22 Uhr

Language: English


Metacraft
No-Logo.png

Gestartet:

15.05.2013

Involvierte:

User:vierlex, User:Fab

Status:

active/completed

Beschreibung:

Metalabs Minecraft Server only reachable through our LAN

Zuletzt aktualisiert:

28.05.2013

Wtf

Metacraft is our local Minecraft-Server which runs on-demand. You can wake it up through a Magicpacket and it will shut down if nobody is on the server for about 15 minutes. Due to VERY low bandwidth, the server won't be reachable through the internets. (needs a lot of upload, which we don't have)

Server News

28.5.2013, 1:20

if enough of you lot can get together and test this please: all players please connect using CABLE, NO WLAN. that MIGHT solve it, still looking into this.

25.5.2013, 5:00

Attention dear Minecraft Lovers:
Today we managed cracking some kind of limit with players peaking at 8. Allthough the recommendation wikipage says our Hardware should be fine for 18-24 players so wtf?! http://www.minecraftwiki.net/wiki/Server/Requirements/Dedicated#Console (we have "Recommended" Hardware).

one possible reason could be that in general it is NOT RECOMMENDED to have many players over WLAN! so that might be the bottle neck...

allthough the server clearly used up all the RAM it could find so... I dunno..

Hardware

  • P4P800-E Deluxe
  • Intel Pentium 4 @ 3 GHz (+HyperThreading)
  • 4x512 MB DDR RAM
  • 500GB Seagate Baracuda 7200
  • some junk power supply

Software

  • MineOS CRUX 0.4.11 (2013-01-21)
    • scripts updated to latest stable
    • custom 3.3.4 kernel to support hibernate/WOL
  • Auto Shutdown Script
    • /usr/games/minecraft/shutdown_checkar.py
    • checks every 5 minutes if there's no one online and 15 minutes have passed since the last serverlog change.
    • saves-all, waits 30 sec, stops the server, waits 60 sec, then calls /usr/sbin/pm-hibernate
  • WakeOnLan to Boot
    • build a custom kernel so hibernate/WOL will work src

Network

  • runs locally at 10.20.30.13:25565
  • password protected webinterface at http://10.20.30.13/admin
  • send a magic packet to 00:0E:A6:74:BB:7C if the server is down/you are the first player
    • if someone hard resets the machine WOL will be reseted and needs to be set by an admin again.

Location

Serverkammerl, hooked up directly to the switch

  • sorry pepi*