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= Blender Workshop at Metalab = | |||
<big>Saturday, 29th June 2019</big> | |||
<big>Start 19:00</big> | |||
== Workshop topics == | |||
== | === Blender 2.80 Fundamentals === | ||
We will have an introductory look at the basics (Interface & Navigation), | |||
and we'll do so in the new and highly anticipated Blender 2.80 major release, | |||
which features tons of improvements and simpler workflows - especially for newcomers! | |||
If possible please install Blender 2.80 on your laptop before the workshop, available here: https://builder.blender.org/download/ | |||
(It is currently available in beta - which is already very stable, no worries - but will likely be officially released by the time of the workshop) | |||
=== Hard Surface Modeling === | |||
Building on the basics we will look at various techniques for hard surface modeling, that is: | |||
How are human-made, precisely shaped and designed objects re-built in 3D? Think of eg. device enclosures, furniture, cars, buildings, etc. | |||
=== Open Q&A === | |||
As the conclusion we'll open up the agenda and look into everyone's interests and questions, giving quick hints and guidance for further study and work. | |||
If there are enough experienced users in the workshop audience we can also split up into smaller guided groups to look into special interest topics and exchange know-how. | |||
== Are you interested? == | |||
Here you can optionally sign up to help with planning - you can also just come by though! | |||
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! Who !! Blender Workshop | |||
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| [[user:simonrepp|simonrepp]] || {{yes}} | |||
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| You || {{yes}} {{no}} {{maybe}} | |||
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[[Kategorie:Workshops]] | [[Kategorie:Workshops]] |