Super Gamedev Weekend/2011: Unterschied zwischen den Versionen
TomK32 (Diskussion | Beiträge) |
TomK32 (Diskussion | Beiträge) |
||
Zeile 4: | Zeile 4: | ||
== Participants (add yourself please) == | == Participants (add yourself please) == | ||
+ | Pretty much anyone can participate, a good game dev team consists of a programmer, a graphic artist, a sound artist and a writer. Teams are often established before the weekend but you can compete solo or join forces with others on Friday. | ||
+ | |||
* [[Benutzer:TomK32|TomK32]] and beanieboi will defend last year's victory | * [[Benutzer:TomK32|TomK32]] and beanieboi will defend last year's victory | ||
* [[Benutzer:Kelvan|Kelvan]] | * [[Benutzer:Kelvan|Kelvan]] |
Version vom 15. November 2011, 13:51 Uhr
A whole weekend to create new games, the popular concept of 48hrs game development jams is taking its place at metalab once more. The weekend is 9th to 11th of december 2011. At the beginning we will jam to agree on a common topic and at the end of the event all participants are invited to vote on everyone's game to find the winner of a fantastic price.
Participants (add yourself please)
Pretty much anyone can participate, a good game dev team consists of a programmer, a graphic artist, a sound artist and a writer. Teams are often established before the weekend but you can compete solo or join forces with others on Friday.
- TomK32 and beanieboi will defend last year's victory
- Kelvan
- Knizz
- simon
- beanie (+2)
- +1 // Metalab - Member // ich will nicht von google indiziert werden
- +1 // Google liebt dich
Teams/Games
Solo participants are welcome but a team of two to four people is most efficient. During the event please add your team and game here and update often to keep track of progress. Metalab has a github account for open source games: http://github.com/metalab
Prices
It's yet uncertain if metalab will provide a price like last year, but there's already €50 in the pot from one of the participants.
Some Help
SFX
Super simple tools are e.g. http://www.bfxr.net/ and Audacity for editing your sounds.
Archived Workshops
Last year we had a workshop for everyone new to game programming and if interest is strong enough we might re-schedule those.
ludum dare 22
Want more? The week after, from 16th to 18th december, ludum dare 22 is taking place and a few metalabber will compete for this as well.
Organisation / Questions
Questions to tomk32@tomk32.de