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Super Gamedev Weekend/2011: Unterschied zwischen den Versionen

TomK32 (Diskussion | Beiträge)
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TomK32 (Diskussion | Beiträge)
Keine Bearbeitungszusammenfassung
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A whole weekend to create new games, the popular concept of '''48hrs game development jams''' is taking its place at metalab once more. The weekend is '''9th to 11th of december 2011'''. At the beginning we will jam to agree on a common topic and at the end of the event all participants are invited to vote on everyone's game to find the winner of a fantastic price.
A whole weekend to create new games, the popular concept of '''48hrs game development jams''' is taking its place at metalab once more. The weekend is '''9th to 11th of december 2011'''. At the beginning we will jam to agree on a common topic and at the end of the event all participants are invited to vote on everyone's game to find the winner of a fantastic price.
[[Datei:Supergamdevweekend.png|400px|right]]
[[Datei:Supergamdevweekend.png|400px|right]]
== Workshops ==
Last year we had a workshop for everyone new to game programming and if interest is strong enough we might re-schedule those.
* [[Soundworkshop (für Spiele)]]
* [[Spieleprogrammierworkshop 2010]]


== Participants (add yourself please) ==
== Participants (add yourself please) ==
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== Prices ==
== Prices ==
It's yet uncertain if metalab will provide a price like last year, but there's already €50 in the pot from one of the participants.
It's yet uncertain if metalab will provide a price like last year, but there's already €50 in the pot from one of the participants.
== Some Help ==
=== SFX ===
Super simple tools are e.g. http://www.bfxr.net/ and Audacity for editing your sounds.
=== Archived Workshops ===
Last year we had a workshop for everyone new to game programming and if interest is strong enough we might re-schedule those.
* [[Soundworkshop (für Spiele)]]
* [[Spieleprogrammierworkshop 2010]]


== ludum dare 22 ==
== ludum dare 22 ==