Super Gamedev Weekend/2012: Unterschied zwischen den Versionen
Thp (Diskussion | Beiträge) verschob „Super Gamedev Weekend“ nach „Super Gamedev Weekend/2011“: Archiving the 2011 Edition of SGDW to make space for the 2012 Edition. |
Thp (Diskussion | Beiträge) initial setup for 2012 |
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The Super Gamedev Weekend returns. 48 hours and some more to satisfy your game creation needs! | |||
Why compete in game jams, and why are there never too many?<br />[http://sivers.org/qlq Because ''quantity will lead you to quality''] | |||
== Facts == | |||
* Start: '''Fri, 2012-12-14 18:00''' | |||
* End: '''Sun 2012-12-16 22:00''' | |||
* Location: '''[[Lage|Metalab Vienna]]''' (mostly Hauptraum, sometimes Bibliothek - see below) | |||
* Orga: [[user:hop|hop]], [[user:thp|thp]] | |||
* Friday evening in the library ([[Genderissue_Treffen/Workshop|Hacker Equality Workshop]] at the Hauptraum during that time) | |||
* Saturday evening in the library ([[ZamenhofaTago|Zamenhof-Tag 2012]] at the Hauptraum during that time) | |||
== Rough Schedule == | |||
* Friday ~ 20:00: Topic brainstorming + voting | |||
* Friday 21:00: Start hacking! | |||
* Saturday: Hack, hack, hack | |||
* Saturday ~ 21:00: Status updates (demos, etc..) | |||
* Sunday: Hack, hack, hack | |||
* Sunday 15:00: Polish your game, time is running out | |||
* Sunday ~ 19:00: Demo time, together w/ [[PyUGAT]] | |||
== Workshops == | |||
Hopefully we can squeeze in some workshops in the weekends before the SGDW12 for those who want to improve their skills or learn game programming. | |||
== Ludum Dare == | |||
Will also be on that weekend. See http://www.ludumdare.com/compo/ | |||
== Previously on Super Gamedev Weekend == | |||
* [[Super Gamedev Weekend/2010-12|2010]]: '''Black & White''' | |||
* [[Super Gamedev Weekend/2011|2011]]: '''occupy''' |