Super Gamedev Weekend/2011: Unterschied zwischen den Versionen
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A whole weekend to create new games! The popular concept of '''48hrs game development jams''' is taking its place [[Lage|at Metalab]] once more. The weekend is '''9th to 11th of December 2011'''. At the beginning (Fri at around 18:00) we will agree on a topic, and at Sunday evening (at around 22:00) all participants are invited to vote on everyone's game to find the winner of a fantastic trophy. | A whole weekend to create new games! The popular concept of '''48hrs game development jams''' is taking its place [[Lage|at Metalab]] once more. The weekend is '''9th to 11th of December 2011'''. At the beginning (Fri at around 18:00) we will agree on a topic, and at Sunday evening (at around 22:00) all participants are invited to vote on everyone's game to find the winner of a fantastic trophy. In [[Super_Gamedev_Weekend/2010-12|last year's game jam]] we created seven games, let's top that! | ||
Why compete in game jams, and why are there never too many?<br />Because ''quantity will lead you to quality'' <small>[http://sivers.org/qlq]</small> | Why compete in game jams, and why are there never too many?<br />Because ''quantity will lead you to quality'' <small>[http://sivers.org/qlq]</small> |