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Super Gamedev Weekend/2012: Unterschied zwischen den Versionen

Thp (Diskussion | Beiträge)
verschob „Super Gamedev Weekend“ nach „Super Gamedev Weekend/2011“: Archiving the 2011 Edition of SGDW to make space for the 2012 Edition.
 
Anlumo (Diskussion | Beiträge)
 
(18 dazwischenliegende Versionen von 5 Benutzern werden nicht angezeigt)
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#WEITERLEITUNG [[Super Gamedev Weekend/2011]]
{{Game Development}}
 
The Super Gamedev Weekend returned. 48 hours and some more to satisfy your game creation needs!
 
Why compete in game jams, and why are there never too many?<br />[http://sivers.org/qlq Because ''quantity will lead you to quality'']
 
== Facts ==
 
* Start: '''Fri, 2012-12-14 18:00'''
* End: '''Sun 2012-12-16 22:00'''
* Location: '''[[Lage|Metalab Vienna]]''' (mostly Hauptraum, sometimes Bibliothek - see below)
* Orga: [[user:hop|hop]], [[user:thp|thp]]
[[Datei:SuperGamedevWeekend2012.png|400px|right]]
* Friday evening in the library ([[Genderissue_Treffen/Workshop|Hacker Equality Workshop]] at the Hauptraum during that time)
* Saturday evening in the library ([[ZamenhofaTago|Zamenhof-Tag 2012]] at the Hauptraum during that time)
 
Not in Vienna? how about Linz where [[Benutzer:TomK32|TomK32]] is seeding the [http://devlol.org/projekte/aktiv/danubian-super-gamedev-weekend Danubian Super Gamedev Weekend]
 
 
== Rough Schedule ==
 
* Friday evening: Gathering in the library, brainstorming + topic voting, etc...
* Saturday: Hack, hack, hack
* Saturday evening: Gathering in the library, status updates, presentations, demos, etc...
* Sunday: Hack, hack, hack
* Sunday evening: Demo time, together w/ [[PyUGAT]]
* Monday morning: Sleep, sleep, sleep
 
== Workshops ==
 
Hopefully we can squeeze in some workshops in the weekends before the SGDW12 for those who want to improve their skills or learn game programming.
 
== Games / Participants ==
 
SGDW happens on the same weekend as [http://www.ludumdare.com/compo/ Ludum Dare], so post your games there. If you want to share the code of your game with others, why not ask for access to our [https://github.com/metalab metalab Github account]?
 
* [https://github.com/Metalab/elle-and-the-spooky-arrow elle and the spooky arrow] (ben, peter)
* [http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=19051 Collateral Damage] (anlumo, Christoph)
* [https://github.com/Metalab/hipster-bandit Hipster Bandit] (kelvan, thp)
* [https://github.com/Metalab/koffer Koffer] (kelvan, sepal, thp)
* Visuali.. Sehr!
 
== Results ==
 
See also: https://github.com/Metalab/sgdw2012-scores
 
{|cellspacing="0" cellpadding="3" style="text-align: right;" border="1"
!
! Thema
! Sounds/Grafik
! Fun/Works/Gameplay
! No Framework
! Name
! &sum;
|-
| '''Elle and the Spooky Arrow'''
| 6
| 5
| 5
| 13
| 7
| style="color: green;" | '''36'''
|-
| '''Collateral Damage'''
| 7
| 7
| -
| -
| 2
| style="color: green;" | '''16'''
|-
| '''Hipster Bandit'''
| -
| -
| -
| -
| 4
| style="color: green;" | '''4'''
|-
| '''Koffer'''
| -
| 2
| 10
| 2
| 2
| style="color: green;" | '''16'''
|-
| '''Visuali.. Sehr!'''
| 3
| 2
| 1
| 1
| 1
| style="color: green;" | '''8'''
|}
 
== "Media" Coverage ==
 
[[Datei:Sgdw2012.jpg]]
 
* [http://www.flickr.com/photos/thp4/sets/72157632252190052/ Photos]
* [http://www.youtube.com/watch?v=qmNNqVYJl9w Video]
 
== Previously on Super Gamedev Weekend ==
 
* [[Super Gamedev Weekend/2010|2010]]: '''Black & White'''
* [[Super Gamedev Weekend/2011|2011]]: '''occupy'''
 
[[Kategorie:Veranstaltungen]]
 
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