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=== Definition === | === Definition === | ||
− | + | Is a multidimensional, creative, chaotic idea producer, who lives in vienna. | |
− | |||
− | === Projekte | + | === Projekte === |
− | * Gameforth - | + | * [http://www.gitorious.org/gameforth Gameforth] - A Forth system for gamedev |
− | * | + | * [http://www.gitorious.org/bootforth Bootforth] - A portable C based forth system for bootstrapping forth systems. |
− | * | + | * [http://www.gitorious.org/dope Dope] - the 'do' project environment |
− | * SpaceTrot - | + | * [http://www.gitorious.org/ludil Ludil] - game dev library for C and chicken scheme. |
+ | * SpaceTrot - the second man for a StarTrek(tm)(Copyright: Paramount) Spoof - failed | ||
+ | * The room corp - a game universe a couple of ideas and a [http://www.theroomcorp.com/ domain] | ||
+ | * [[Workgear]] - a wearable ergonomic computing envireonment especially for programmers | ||
+ | * LoggerMan - a personal database | ||
+ | * Creepers - a kirby like game | ||
+ | * Creative collective "bitcrash", well the group wasn't the right mix of people and priorities, so it failed. http://www.bitcrash.at, maybe I use it as a personal webpage. | ||
− | === | + | === Interests === |
− | + | [http://www.youtube.com/watch?v=rSU8ftmmhmw Meditation], unicycling, [http://de.wikipedia.org/wiki/Parkour Parkour], [http://de.wikipedia.org/wiki/Esperanto Esperanto], 3D Modelling, drawing, | |
− | + | animation, programming, games, demos, programming languages | |
− | === | + | === Programming languages === |
− | * | + | * Low-Level: C, Forth, Google Go |
− | * | + | * OOP, mixed: Smalltalk, Ruby |
− | * | + | * Web: HTML, CSS, javascript, XML, XSLT, etc. |
+ | * AI: lisp ( scheme ), Prolog | ||
+ | * Scripting: Perl, Lua | ||
− | === | + | === Groups === |
− | * | + | * [[Gaming Jour Fixe|Gaming Jour Fixe]] (Gjf) |
− | * Esperanto Gruppe | + | * [[Esperanto Gruppe]] |
− | === | + | === Demos === |
− | * 24c3: Basic 3d Modelling in Blender | + | * [http://www.pouet.net/prod.php?which=51810 Apfelmann] - My first and very bad demo |
+ | * [https://github.com/danmey/FourK FourK] (demo + specialized forth system), I was the second man, worked on it as long as I had energy (= a couple of months) | ||
+ | |||
+ | === Lectures / Workshops === | ||
+ | * [http://events.ccc.de/congress/2007/Workshops/index.html#Basic_3D_Modelling_in_Blender 24c3: Basic 3d Modelling in Blender] | ||
* Blenderworkshop | * Blenderworkshop | ||
* Gjf017 - God of War | * Gjf017 - God of War | ||
* Gjf - Prince of Persia | * Gjf - Prince of Persia | ||
* Gjf - Oddworld | * Gjf - Oddworld | ||
+ | |||
+ | === Targets === | ||
+ | * Writing games / demos | ||
+ | * Creating awesome 3D animation | ||
+ | * Finishing projects | ||
+ | * Finding the best solutions | ||
+ | * Free software, without any compromise |
Aktuelle Version vom 19. Januar 2011, 09:45 Uhr
Definition
Is a multidimensional, creative, chaotic idea producer, who lives in vienna.
Projekte
- Gameforth - A Forth system for gamedev
- Bootforth - A portable C based forth system for bootstrapping forth systems.
- Dope - the 'do' project environment
- Ludil - game dev library for C and chicken scheme.
- SpaceTrot - the second man for a StarTrek(tm)(Copyright: Paramount) Spoof - failed
- The room corp - a game universe a couple of ideas and a domain
- Workgear - a wearable ergonomic computing envireonment especially for programmers
- LoggerMan - a personal database
- Creepers - a kirby like game
- Creative collective "bitcrash", well the group wasn't the right mix of people and priorities, so it failed. http://www.bitcrash.at, maybe I use it as a personal webpage.
Interests
Meditation, unicycling, Parkour, Esperanto, 3D Modelling, drawing, animation, programming, games, demos, programming languages
Programming languages
- Low-Level: C, Forth, Google Go
- OOP, mixed: Smalltalk, Ruby
- Web: HTML, CSS, javascript, XML, XSLT, etc.
- AI: lisp ( scheme ), Prolog
- Scripting: Perl, Lua
Groups
Demos
- Apfelmann - My first and very bad demo
- FourK (demo + specialized forth system), I was the second man, worked on it as long as I had energy (= a couple of months)
Lectures / Workshops
- 24c3: Basic 3d Modelling in Blender
- Blenderworkshop
- Gjf017 - God of War
- Gjf - Prince of Persia
- Gjf - Oddworld
Targets
- Writing games / demos
- Creating awesome 3D animation
- Finishing projects
- Finding the best solutions
- Free software, without any compromise