|The main goals of dorkbot vienna are: to create an informal, friendly environment in which people can talk about the work they're doing and to foster discussion about that work; to help bring together people from different backgrounds who are interested in similar things; to give us all an opportunity to see the strange things our neighbors are doing with electricity. dorkbot isn't really a forum for formal artist talks or lectures, but rather a chance for diverse people to have friendly conversations about interesting ideas.
Dorkbot Vienna is being curated by Grenz.
- Please note: Martin likes to stress that he will not be able to show a physical Reactable instrument during his talk.
Martin Kaltenbrunner is a Human Computer Interaction Designer, currently finalizing his Ph.D. at the Pompeu Fabra University in Barcelona, Spain. Recently he has been mainly working on the interaction design of the reacTable - a tangible modular synthesizer based on a multi-touch surface. He is author of the open source tangible interaction framework reacTIVision and the related TUIO protocol, which has been widely adopted for open source multi-touch applications. He is co-founder of reactable systems SL, dedicated to the development of novel HCI concepts and products, while he is teaching classes and workshops on tangible interaction at the Kunstuniversität Linz and at the UCP Porto.
- reacTIVision is an open source, cross-platform computer vision tool for the fast and robust tracking of fiducial markers attached onto physical objects, as well as for multi-touch finger tracking.
- TUIO is an open framework that defines a common protocol and API for tangible multi-touch surfaces. The TUIO protocol allows the transmission of an abstract description of interactive surfaces, including touch events and tangible object states. There exists a growing number of TUIO enabled tracker applications and TUIO client libraries for various programming environments, as well as applications that support the protocol. This combination of TUIO trackers, protocol and client implementations allows the rapid development of table based tangible multitouch interfaces.
(Comment: Martin will not have a working reacTable with him, sorry!)