Super Gamedev Weekend/2012

aus Metalab, dem offenen Zentrum für meta-disziplinäre Magier und technisch-kreative Enthusiasten.
Version vom 15. November 2012, 10:39 Uhr von Thp (Diskussion | Beiträge) (Rough Schedule)
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The Super Gamedev Weekend returns. 48 hours and some more to satisfy your game creation needs!

Why compete in game jams, and why are there never too many?
Because quantity will lead you to quality


  • Start: Fri, 2012-12-14 18:00
  • End: Sun 2012-12-16 22:00
  • Location: Metalab Vienna (mostly Hauptraum, sometimes Bibliothek - see below)
  • Orga: hop, thp

Rough Schedule

  • Friday evening: Gathering in the library, brainstorming + topic voting, etc...
  • Saturday: Hack, hack, hack
  • Saturday evening: Gathering in the library, status updates, presentations, demos, etc...
  • Sunday: Hack, hack, hack
  • Sunday evening: Demo time, together w/ PyUGAT


Hopefully we can squeeze in some workshops in the weekends before the SGDW12 for those who want to improve their skills or learn game programming.

Ludum Dare

Will also be on that weekend. See

Previously on Super Gamedev Weekend