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=Metasound=
 
=Metasound=
In the library there is a desk with some sound equipment to be used for sound production. This project is about maintaining a list of sound equipment and a biweekly meeting to exchange techniques of sound processing/production and hack on different projects.
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Sound recording and production using FOSS.  
  
 
== NEXT Meeting No3 ==
 
== NEXT Meeting No3 ==

Version vom 21. April 2014, 14:57 Uhr


Metasound
No excuse-Logo.png
Gestartet: 21.01.2014
Involvierte: User:Ktsouk
Status: active
Beschreibung: It's a corner in the library intended for sound production.
Shutdownprozedur:
Zuletzt aktualisiert: 21.01.2014


Metasound

Sound recording and production using FOSS.

NEXT Meeting No3

Sunday 27 April 2014/ 17:00 @library

Topics: 1. Audio production on actual recordings from the band "Blues wanker" using the Ardour3 workstation. Re-record material possible.

Past Meeting No2

Sunday 20 April 2014/ 17:00 @library

Topics: 1. Record the band "Blues wanker" using a mic for voice and a usb "sound-interface" for guitar. 2. Discuss proximity effect in microphones and Process recorded audio using Ardour3.

Past Meeting No1

Friday 7 Feb 2014 / 17:30-19:30 @library Topics: 1.Ardour3 introduction | 2.Kick-off brainstorming


[Topic brainstorming]

I would like to express interest in an Ardour workshop/meeting! (Myself coming from commercial packages and curious what's the state of the art for open source DAWs!) - simonrepp

I express my interest to introduce some pure data patching meetings/workshops - ktsouk

Equipment

Software:

Digital Sound Processing Editor (multitrack editing & mixing): Ardour3

Lightweight Sound Editor (with a Nyquist prompt): Audacity

Drum Machine: DrumGizmo

Visual Programming Environment (DSP learning, Media/controller integration): Pure data (pd)

Run pd patches on android: pdDroidParty

Run pd patches on idevices (built interface using GUI elements): ModMuPlat

Sinusoidal Partial Editing Analysis & Resynthesis (Fourier in your basement, eem computer - deep waters): Spear

Real-Time Synthesis Engine (algorithmic composition - deep waters): SuperCollider

Real-Time Audio Signal Processing (DSP to C++ code - deep waters): Faust

Audio Signal Processing (concurrent audio multimedia programming - deep waters): ChucK

Audio Signal Processing (serious audio processing - deep waters): CDP-Wishart


Hardware:

1 VGA flat monitor

2 Genelec 8020A speakers (far from a matched pair)

1 Casio CTK-651 synthesizer

1 Vestax VMC-004XL Dj mixer

1 Electric guitar

1 Nylon guitar

2 TRS male to XLR cables

2 RCA male to 2 TRS female

1 TRS male to TRS female spring-cable

1 TRS male to XLR female

2 MIDI male to MIDI male

-Headphones


Help to grow the list: Have you something to spare? Something you can find?

- A =<2-core computer =<4GB RAM?

- A usb sound-card (+with MIDI IN/OUT)?

Downloads

Datei:Pd-intro.pdf