How about creating an unbeatable A.I.?
- make an unbeatable [A.I.]
- even with today's computing power, let's do it in [C] for it to be as fast and portable as possible
- do it in style, i.e. [client-server model] with minimal overhead
- scalable resolution (i.e. playable in 320x240/1280x1024/+++)
- [GPL] license it
...been thinking about doing this for ages...
whenever I was going into a new programming language, the first thing I did was to implement a simple, multiplayer lightcycle clone...
...with todays computing power and Metalab's thinking power it should be no prob... :)