Matrix Blaster

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Matrix Blaster


We've all seen [Tron].
The [lightcycle] game sticks.

How about creating an unbeatable A.I.?


  • make an unbeatable [A.I.]
  • even with today's computing power, let's do it in [C] for it to be as fast and portable as possible
  • do it in style, i.e. [client-server model] with minimal overhead
  • scalable resolution (i.e. playable in 320x240/1280x1024/+++)
  • [GPL] license it


...been thinking about doing this for ages...
whenever I was going into a new programming language, the first thing I did was to implement a simple, multiplayer lightcycle clone...
...with todays computing power and Metalab's thinking power it should be no prob... :)