Journey to the End of the Night: Unterschied zwischen den Versionen

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(→‎When?: 8pm > 7pm)
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<blockquote>''While the rules are a bit more complex, the game is an extended version of tag where the players will try to make it through a series of checkpoints while being chased by the organizers. If you get caught, you then become a chaser.''</blockquote> -- [http://laughingsquid.com/journey-to-the-end-of-the-night-an-interactive-street-game-in-oakland-by-sf0/ laughingsquid]
 
<blockquote>''While the rules are a bit more complex, the game is an extended version of tag where the players will try to make it through a series of checkpoints while being chased by the organizers. If you get caught, you then become a chaser.''</blockquote> -- [http://laughingsquid.com/journey-to-the-end-of-the-night-an-interactive-street-game-in-oakland-by-sf0/ laughingsquid]
 
Brought to Vienna real soon nao by a yet-to-be-formed orga team.
 
  
 
== When? ==
 
== When? ==
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== Who? ==
 
== Who? ==
For now, [[Benutzer:fin|fin]] and [[Benutzer:lfittl|lukas]]
+
the "metalab dept. of immersive gaming": [[Benutzer:fin|fin]] & [[Benutzer:lfittl|lukas]]
  
 
If you want to help, just contact us.
 
If you want to help, just contact us.
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* http://www.facebook.com/event.php?eid=98341522383
 
* http://www.facebook.com/event.php?eid=98341522383
 
* https://metalab.at/wiki/index.php?title=Journey_to_the_End_of_the_Night&action=history&feed=rss this pages version rss
 
* https://metalab.at/wiki/index.php?title=Journey_to_the_End_of_the_Night&action=history&feed=rss this pages version rss
* more to come
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* [http://twitter.com/#search?q=%23journeyvienna twitter: #journeyvienna]
  
 
== Needs ==
 
== Needs ==
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* Communication Channels
 
* Communication Channels
 
** Myspace Group?
 
** Myspace Group?
** twitter account
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** german website
** german website?
 
 
** text for *.com (contact: sean via fin)
 
** text for *.com (contact: sean via fin)
 
* Initial Chasers
 
* Initial Chasers

Version vom 4. Juli 2009, 17:14 Uhr

Journey Painting.jpg

Journey to the End of the Night is a free street game of epic proportion run by hard-working volunteers in cities around the world from London to Los Angeles. The game is a pursuit across the city in multiple parts. Players try to make it through a series of checkpoints as quickly and as stealthily as possible, while avoiding being caught by chasers. The first player to reach the endpoint without being tagged is the winner, though anyone who survives is deservedly praised and feted at the end. Those who fall become chasers themselves, rising to pursue their former friends and allies. Players may not use skates, bikes, or cars, only their feet and public transportation.

-- official website

While the rules are a bit more complex, the game is an extended version of tag where the players will try to make it through a series of checkpoints while being chased by the organizers. If you get caught, you then become a chaser.

-- laughingsquid

When?

August 07, 2009.

Time: probably around 8pm

Who?

the "metalab dept. of immersive gaming": fin & lukas

If you want to help, just contact us.

How to keep updated

Needs

  • Route: 10-15km
  • 6-8 Checkpoints + 1-3 people to "man" them. should stand out.
  • Communication Channels
    • Myspace Group?
    • german website
    • text for *.com (contact: sean via fin)
  • Initial Chasers
  • Prizes (?)

Route

The game was designed to produce the following in the player: FEAR, LUST, PAIN, SPEED, ALIENATION, LONELINESS, HATE, DESIRE.

So try to select locations in unusual or overlooked areas, particularly magical areas, particularly warm and friendly areas, or particularly unsettling areas.

Wishlist:

  • hills
  • low-population arears / residential zones
  • industrial areas
  • parks (keep in mind: opening hours!)


Short gmaps scouting results:

  • Heiligenstädter Park - Augarten - Prater - Südbahnhof - Metalab ~ 16km
  • Stiftswald - Türkenschanzpark - Hernals - Lab ~ 11km
  • Feudenauer Hafen - Ernst-Happel Stadion - Praterstern - Augarten - Metalab (description/map pending)

Scouting dates:

  • July 4., probably by bike

Resources

Log

  • Contacted sf0 team about inclusion/announcement on *.com domain & tips :)
  • Asked for permission to use painting & sfzero.org / fin