JavaScript game development: Unterschied zwischen den Versionen

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<div style="border: 1px solid orange; padding: 3px;">[http://hotruby.accelart.jp/test-web/Box2DFlashAS3.html Ruby Game Development in Flash using a JavaScript Ruby VM]</div>
 
 
 
Why would anyone do that? Because on two recent cool devices, JavaScript is the ONLY option for open, unrestricted application development. Because making games in JS is a hack and a challenge. Because few people have pushed the technology to its performance limits yet. And because we can.
 
Why would anyone do that? Because on two recent cool devices, JavaScript is the ONLY option for open, unrestricted application development. Because making games in JS is a hack and a challenge. Because few people have pushed the technology to its performance limits yet. And because we can.
  
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* Build a library? Input handling, sprite animation, collision detection, SFX, etc etc. Needs more research.
 
* Build a library? Input handling, sprite animation, collision detection, SFX, etc etc. Needs more research.
 
* Organize a competition like [[PyWeek]]
 
* Organize a competition like [[PyWeek]]
 +
* Organize a introductory course/workshop
  
 
== Projects & Ideas ==
 
== Projects & Ideas ==
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: Multiplayer online Go
 
: Multiplayer online Go
 
: Idea only
 
: Idea only
 +
* [[Benutzer:TomK32|TomK32]] has a few javascript games:
 +
: [https://github.com/TomK32/typedown typedown] (2011-10) uses Canvas and keyboard input
 +
: [https://github.com/TomK32/trollbridge-armours Trollbridge Armours] (2011-05) uses SVG.
  
 
== Interested parties ==
 
== Interested parties ==
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* [[user:c3o|c3o]]
 
* [[user:c3o|c3o]]
 
* [[user:lfittl|lfittl]]
 
* [[user:lfittl|lfittl]]
 +
* [[user:Snaut|snaut]]
 +
* [[user:Menroth|Menroth]]
 +
* [[user:Tametick|Ido]]
 +
* [[Benutzer:TomK32|TomK32]]
 +
* [[Benutzer:tiefenb|tiefenb]]
  
 
== References ==
 
== References ==
  
* [http://upcoming.yahoo.com/event/237678/ iPhone Dev Camp Germany] (date unannounced)
+
* [https://github.com/bebraw/jswiki/wiki/Game-Engines Comparison sheet of js game engines]
 
* [http://javascriptgamer.com/brickslayer/ JavaScriptGamer.com Arkanoid tutorial] (uses Prototype)
 
* [http://javascriptgamer.com/brickslayer/ JavaScriptGamer.com Arkanoid tutorial] (uses Prototype)
 
* [http://www.sean.co.uk/a/webdesign/javascript_gamelib/javascript_gamelib.shtm JavaScript gamelib]
 
* [http://www.sean.co.uk/a/webdesign/javascript_gamelib/javascript_gamelib.shtm JavaScript gamelib]
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* [http://weboggle.shackworks.com Weboggle]
 
* [http://weboggle.shackworks.com Weboggle]
 
'''Single player'''
 
'''Single player'''
 +
* [http://blog.nihilogic.dk/2008/04/super-mario-in-14kb-javascript.html Super Mario]
 +
* [http://blog.nihilogic.dk/2008/05/javascript-super-mario-kart.html Super Mario Kart]
 
* [http://www.geekin.de/data/public/umsetzung/minesweeper/ Minesweeper] (uses the JS gamelib)
 
* [http://www.geekin.de/data/public/umsetzung/minesweeper/ Minesweeper] (uses the JS gamelib)
 
* [http://www.elizium.nu/scripts/lemmings/ Lemmings]
 
* [http://www.elizium.nu/scripts/lemmings/ Lemmings]

Aktuelle Version vom 27. April 2012, 09:05 Uhr

Why would anyone do that? Because on two recent cool devices, JavaScript is the ONLY option for open, unrestricted application development. Because making games in JS is a hack and a challenge. Because few people have pushed the technology to its performance limits yet. And because we can.


Platforms

  • Wii!
  • iPhone!
  • Regular old boring computers

Technologies

What to do

  • Start a wiki?
  • Build a library? Input handling, sprite animation, collision detection, SFX, etc etc. Needs more research.
  • Organize a competition like PyWeek
  • Organize a introductory course/workshop

Projects & Ideas

Full window shoot em up as browser stress test
Prototype exists (flying+shooting)
  • JS Spryjinx (c3o)
Remake of simple DOS 2 player platform game
Prototype exists (basic game elements, 2 player controls, game over)
Multiplayer online Go
Idea only
  • TomK32 has a few javascript games:
typedown (2011-10) uses Canvas and keyboard input
Trollbridge Armours (2011-05) uses SVG.

Interested parties

References

Notable games

Multiplayer

Single player

iPhone

Experimental

Lists/indexes