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<div style="color:grey; font-size:1.5em;">Hackerspace Challenge 2011</div>
 
<div style="color:grey; font-size:1.5em;">Hackerspace Challenge 2011</div>
  
== WTF? ==
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A major [http://farnell.com/ electronic component distributor] suddenly realized that there is a huge market in the hackers and DIY community and founded a subcompany called [http://www.element14.com element-14] to deal with us guys.
A major [http://farnell.com/ electronic component distributor] suddenly realized that there is a huge market in the hackers and DIY community and founded a subcompany called [http://www.element-14.com element-14] to deal with those guys.
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To get themselfes known they talked to the [http://en.wikipedia.org/wiki/Mitch_Altman right people] and these people had the right ideas.. and now there is a hackerspace challenge.
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To get themself known they talked to the [http://en.wikipedia.org/wiki/Mitch_Altman right people] and these people had the right ideas.. and now there is a hackerspace challenge.
  
[[:Datei:Great_Global_Hackerspace_Challenge-ParticipantPack.pdf|Many]] hackerspaces worldwide were contacted and asked to participate.
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[[:Datei:Great_Global_Hackerspace_Challenge-ParticipantPack.pdf|Many]] hackerspaces worldwide were contacted and asked to participaten and 30 hackerspaces have joined the challenge.
 
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Every hackerspace gets USD 900.- in budget free to use and there will be a finale where the 3 winning teams will earn prizes..
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The hackerspaces got 6 weeks to design something that '''has a microcontroller and a portable powersource inside and can be used for education'''.
 
The hackerspaces got 6 weeks to design something that '''has a microcontroller and a portable powersource inside and can be used for education'''.
 
This is a kind of competition but [[User:Overflo|i am]] really not a big fan of competition so i see it as a  chance to make the world a better place and contribute to education today.
 
  
 
=== The EduBuzzer ===
 
=== The EduBuzzer ===
  
We will contribute to the project with our own device: the EduBuzzer. Progress, details links aso will be documentated in various places on the Internet, foremost here in the wiki but also at the element-14 community website:
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We will contribute to the project with our own device: the EduBuzzer. Progress, details, links and other things will be documented in various places on the Internet, foremost here in the wiki but also at the [http://www.element14.com/community/groups/metalab element14 community website]
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==== Current status and updates ====
 
  
See also http://hsc2011.soup.io for fresh updates / work in progress.
 
  
 
==== Documentation ====
 
==== Documentation ====
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* [[HSC2011/FAQ|FAQ]] of all the questions that might still remain unanswered
 
* [[HSC2011/FAQ|FAQ]] of all the questions that might still remain unanswered
  
Some of the documentation is primarily relevant internally:
 
  
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Some of the documentation is primarily relevant internally:
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* [[HSC2011/Applicationideas]]
 
* [[HSC2011/Links|Links]] we might follow
 
* [[HSC2011/Links|Links]] we might follow
 
* [[HSC2011/Roadmap|Roadmap]] during the competition
 
* [[HSC2011/Roadmap|Roadmap]] during the competition
* the rest of this page
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== Project "EDUBUZZER" ==
 
 
__TOC__
 
 
 
 
 
 
 
 
 
 
 
 
=== Goals / Features ===
 
 
* '''electronic "RAISE YOUR HANDS" mode'''
 
**question from teacher
 
** i think i know the answer so i press a button
 
** random generator picks who is to answer  / can be overridden
 
** could be used for statistics on participation, and which kids need more integration based on statistics
 
 
* '''VOTES/SURVEYS'''
 
** enable to vote on a topic without raising your hand in front of the class which ultimately leads to a more honest voting behaviour
 
** enables vote mechanisms that are hard to do with paper like multiple choices and ratings on preferred solutions as in "I'd like option A but if we don't get enough votes for that, option B would be my second favourite."
 
 
 
* '''GROUPWORK / GROUPGAMES'''
 
** teams of pupils can be chosen by a random generator this would take the social stress off the teacher as in "i dont want to be in a group with this guy.." "..the computer has chosen ist fair"
 
** games would be possible where groups compete and if a group performs better it has to let a member go into another group
 
** also the opposite is possible where the best performing  group gets new members..
 
 
* '''WHO WANTS TO BE A MILLIONAIRE MODE'''
 
**if a pupil doesnt know the answer he could "ask the audience" and the kids could press what they think is the right answer..
 
 
 
* '''MULTIPLE CHOICE TESTS'''
 
** this will probably not be in version 0.1 as it needs a lot of work that is unrealistic to be implemented with the very short deadline of 2 months
 
** teacher should be able to have a live on-stage test where the kids can answer questions with multiple choice pushbutton modes
 
** multiple choice tests are not very common in europe so we need to spend research on this subject
 
 
* '''GAMES'''
 
** maybe something like the werewolf game
 
** the remote choses who is the wolf and the others have to find out who it is by talking to each other on a round based system
 
 
 
* '''SCHNITZELJAGD'''
 
** multiple stations are layed out around the classroom
 
** students go from station to station, plug in their ibutton, push a button to put in their solution to the quest presented at this station, go to next station
 
 
=== Hardware ===
 
 
* '''EDUBUZZER:'''
 
** ATMEGA168
 
** Radiochip
 
*** Idea: For prototyping, it might be better to use a ZigBee (e.g. XBee) -> more robust comms, easier firmware, standard compontents. More expensive per device (>40€ per student, probably too much for an average school), but this is just prototyping.
 
*** Alternative: RFM12, 3-6€ per device, no adhoc-network, probably problems with two devices sending at the same time.
 
 
** 9V battery, later a lipo pack
 
** 4 buttons
 
** 5 RGB leds
 
** iButton reader
 
 
 
* '''BASESTATION:'''
 
** Arduino
 
** Shield
 
** USBhub+usbstick for software
 
 
=== Software ===
 
* firmware for the basestation
 
* firmware for the edubuzzer
 
* dummy edubuzzer emulator for host software development
 
* host software portable! maybe QT ? maybe a local server (java?) + webfrontend?
 
* HTML/JS webapp running on teacher's laptop (see Frontend)
 
 
=== Frontend ===
 
* Frontend specification see [[HSC2011/FrontendWireframes]]
 
* HTML/JS webapp running on teacher's laptop
 
 
=== Enclosure ===
 
* easy to manufacture
 
* laser + acryl or similar
 
* needs a prototype made from playdoh for production first :)
 
 
 
 
=== What are the benefits, what is completely new?===
 
* realtime statistics for the teacher
 
* competition  between teachers
 
* fair choice by random generator or some clever algorithm instead of the teacher always picking the same guys
 
* not being bullied for being a smartass for raising your hand all the time
 
* not being bullied for NOT raising your hand very often..
 
 
 
=== Things to think about in later versions ===
 
* accupack
 
* buzzers stick together by magnets so no suitcase is needed
 
* all buzzers can be charged at once when together by magnets
 
* loader in a suitcase hat can be connected to a walloutlet
 
* optional plugable parts (keyboards,mice..)
 
* countdown when answering a question
 
* optical/accoustic/vibration feedback
 
 
  
  

Version vom 2. Mai 2011, 15:20 Uhr

Hackerspace Challenge 2011

A major electronic component distributor suddenly realized that there is a huge market in the hackers and DIY community and founded a subcompany called element-14 to deal with us guys.

To get themself known they talked to the right people and these people had the right ideas.. and now there is a hackerspace challenge.

Many hackerspaces worldwide were contacted and asked to participaten and 30 hackerspaces have joined the challenge.

The hackerspaces got 6 weeks to design something that has a microcontroller and a portable powersource inside and can be used for education.

The EduBuzzer

We will contribute to the project with our own device: the EduBuzzer. Progress, details, links and other things will be documented in various places on the Internet, foremost here in the wiki but also at the element14 community website




Documentation

The documentation of the project is kept in this wiki:


Some of the documentation is primarily relevant internally: