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(7 dazwischenliegende Versionen von einem anderen Benutzer werden nicht angezeigt)
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__TOC__
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[[Bild:C64DTV_orig.png|thumb|right|200px|Before]]
 
[[Bild:C64DTV_orig.png|thumb|right|200px|Before]]
 
[[Bild:C64DTV_mod1.png|thumb|right|200px|After]]
 
[[Bild:C64DTV_mod1.png|thumb|right|200px|After]]
Zeile 5: Zeile 7:
 
== WTF? ==
 
== WTF? ==
 
The C64 Direct-to-TV, called C64DTV for short, is a single-chip implementation of the Commodore 64 computer, contained in a joystick with 30 built-in games ([http://en.wikipedia.org/wiki/C64_Direct-to-TV C64_Direct-to-TV]).
 
The C64 Direct-to-TV, called C64DTV for short, is a single-chip implementation of the Commodore 64 computer, contained in a joystick with 30 built-in games ([http://en.wikipedia.org/wiki/C64_Direct-to-TV C64_Direct-to-TV]).
 +
The games are stored on a built-in 2MB flash memory.
  
 
The joystick can be bought at Conrad (but I've also seen it at Zielpunkt) for ~25 Euros.
 
The joystick can be bought at Conrad (but I've also seen it at Zielpunkt) for ~25 Euros.
  
 
This is an amazing piece of hardware, but comes with a few weaknesses:
 
This is an amazing piece of hardware, but comes with a few weaknesses:
* Only 1 joystick, no support for two-player games
+
* Only one joystick, no support for two-player games
* Only a limited selection of games
+
* A limited selection of games
 
* The quality of the joystick itself is far from the gold standard (Competition Pro)
 
* The quality of the joystick itself is far from the gold standard (Competition Pro)
  
Zeile 17: Zeile 20:
 
== Project Overview ==
 
== Project Overview ==
  
The goal is to add ports for two external joysticks, a PS/2 keyboard and a disk drive (1541 compatible).
+
The goal is to remedy the stated weaknesses by doing the following:
 +
* Add ports for two external joysticks => support multi-player gaming and we can use better joysticks
 +
* Add connectors for a PS/2 keyboard and a 1541 compatible disk drive => load games from 5.25" floppy disks
  
 
=== Part List ===
 
=== Part List ===
Zeile 33: Zeile 38:
 
== Connectors ==
 
== Connectors ==
  
I have fitted the connectors onto the casing of the joystick, using a dremel and a glue gun (NB! no gaffa was used in this project :).
+
I have fitted the connectors onto the casing of the joystick, using a dremel and a glue gun (NB! no gaffa was used in this project :)).
  
 
Connectors, seen from the front:
 
Connectors, seen from the front:
 +
{|
 +
|valign="top"|Joystick
 +
{|border="1" cellspacing="0"
 +
|colspan="2"|[[Bild:joystick.png|128px|Joystick, male]]
 +
|-
 +
|1 || Up
 +
|-
 +
|2 || Down
 +
|-
 +
|3 || Left
 +
|-
 +
|4 || Right
 +
|-
 +
|6 || Fire
 +
|-
 +
|6 || +5V
 +
|-
 +
|8 || GND
 +
|-
 +
|}
 +
|valign="top"|Keyboard
 +
{|border="1" cellspacing="0"
 +
|colspan="2"|[[Bild:keyboard.png|80px|PS/2 keyboard, female]]
 +
|-
 +
|1 || DTA
 +
|-
 +
|3 || +5V
 +
|-
 +
|4 || GND
 +
|-
 +
|5 || CLK
 +
|-
 +
|}
 +
|valign="top"|Disk drive
 +
{|border="1" cellspacing="0"
 +
|colspan="2"|[[Bild:diskdrive.png|DIN6 disk drive, female]]
 +
|-
 +
|2 || GND
 +
|-
 +
|3 || ATN
 +
|-
 +
|4 || CLK
 +
|-
 +
|5 || DTA
 +
|-
 +
|}
 +
|}
 +
 +
== Connecting to the PCB ==
 +
 +
 +
All soldering should be done on the backside of the PCB. Note that some soldering points are located under the rubber buttons. For flexibility, I built internal connectors to easier be able to disconnect and debug the connectors.
 +
 +
{|
 +
|[[Bild:solderpoints.png|thumb|200px|soldering points on PCB]]
 +
|[[Bild:internal1.png|thumb|200px|Keyboard && disk connectors]]
 +
|-
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|[[Bild:internal2.png|thumb|200px|Joystick connectors]]
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|[[Bild:internal3.png|thumb|200px|PCB with connectors]]
 +
|}
 +
 +
<p>
 +
== Power Supply ==
 +
 +
When connecting peripherals to the joystick, it will not be able to run from batteries anymore, so I'm running it from a DC power supply. Since the joystick assumes a 5V power supply, I've build a 5V voltage regulator circuit. The regulator is connected to the output of the battery pack (see picture). NB! Remove batteries before connecting external power.
 +
 +
{|
 +
|[[Bild:regulator_schem.png|200px|regulator schematics]]
 +
 +
|[[Bild:regulator.png|200px|+5V voltage regulator]]
 +
 +
|[[Bild:regulator_conn.png|200px|regulator connection]]
 +
|}
 +
== Result ==
 +
 +
[[Bild:system.jpg|left|thumb|200px|Modded joystick in action]]
 +
 +
== TODO/ideas ==
 +
 +
* Reprogram the built-in flash memory with an updated game collection
 +
* Add a memory card reader which supports reading disk images stored on a CF/SD/XD/USB-stick/whatever memory card.
 +
 +
For comments, questions, ideas etc., contact [[Benutzer:MariusKintel|Marius]]
  
[[Bild:joystick.png|128px|Joystick, male]]
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[[Kategorie:WhateverLab]]
[[Bild:keyboard.png|80px|PS/2 keyboard, female]]
+
[[Kategorie:Projekte]]
[[Bild:diskdrive.png|DIN6 disk drive, female]]
 

Aktuelle Version vom 23. Januar 2013, 23:41 Uhr

Before
After
After

WTF?

The C64 Direct-to-TV, called C64DTV for short, is a single-chip implementation of the Commodore 64 computer, contained in a joystick with 30 built-in games (C64_Direct-to-TV). The games are stored on a built-in 2MB flash memory.

The joystick can be bought at Conrad (but I've also seen it at Zielpunkt) for ~25 Euros.

This is an amazing piece of hardware, but comes with a few weaknesses:

  • Only one joystick, no support for two-player games
  • A limited selection of games
  • The quality of the joystick itself is far from the gold standard (Competition Pro)

..so let's remedy this:

Project Overview

The goal is to remedy the stated weaknesses by doing the following:

  • Add ports for two external joysticks => support multi-player gaming and we can use better joysticks
  • Add connectors for a PS/2 keyboard and a 1541 compatible disk drive => load games from 5.25" floppy disks

Part List

Parts, Conrad part numbers and total price in Euros:

  • 2x SUB D-Stiftleiste 9 polig 742066 1.14
  • 1x Mini-DIN Steckdose 738422 1.73
  • 1x DIN Einbaubuchse 6-polig 738166 1.20
  • 2x Buchsenleiste 32-polig 740438 2.30
  • 1x 5V 7805 Spannungsregler 179205 0.65
  • 1x 100 uF Elko (we've got more of these in the lab)
  • 2x 100 nF Kondensator (we've got more of these in the lab)

Connectors

I have fitted the connectors onto the casing of the joystick, using a dremel and a glue gun (NB! no gaffa was used in this project :)).

Connectors, seen from the front:

Joystick
Joystick, male
1 Up
2 Down
3 Left
4 Right
6 Fire
6 +5V
8 GND
Keyboard
PS/2 keyboard, female
1 DTA
3 +5V
4 GND
5 CLK
Disk drive
DIN6 disk drive, female
2 GND
3 ATN
4 CLK
5 DTA

Connecting to the PCB

All soldering should be done on the backside of the PCB. Note that some soldering points are located under the rubber buttons. For flexibility, I built internal connectors to easier be able to disconnect and debug the connectors.

soldering points on PCB
Keyboard && disk connectors
Joystick connectors
PCB with connectors

Power Supply

When connecting peripherals to the joystick, it will not be able to run from batteries anymore, so I'm running it from a DC power supply. Since the joystick assumes a 5V power supply, I've build a 5V voltage regulator circuit. The regulator is connected to the output of the battery pack (see picture). NB! Remove batteries before connecting external power.

regulator schematics +5V voltage regulator regulator connection

Result

Modded joystick in action

TODO/ideas

  • Reprogram the built-in flash memory with an updated game collection
  • Add a memory card reader which supports reading disk images stored on a CF/SD/XD/USB-stick/whatever memory card.

For comments, questions, ideas etc., contact Marius