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=== Definition ===
 
=== Definition ===
  
Ist ein mehrdimensionaler überaus chaotischer Ideenerzeuger, der in einem Chaos-Ordnung
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Is a multidimensional, creative, chaotic idea producer, who lives in vienna.
Spannungsverhältnis steht und in Wien lebt. Persöhnliches ist im echtem Leben zu erfragen :)
 
  
=== Hobbys ===
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=== Projekte ===
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* [http://www.gitorious.org/gameforth Gameforth] - A Forth system for gamedev
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* [http://www.gitorious.org/bootforth Bootforth] - A portable C based forth system for bootstrapping forth systems.
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* [http://www.gitorious.org/dope Dope] - the 'do' project environment
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* [http://www.gitorious.org/ludil Ludil] - game dev library for C and chicken scheme.
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* SpaceTrot - the second man for a StarTrek(tm)(Copyright: Paramount) Spoof - failed
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* The room corp - a game universe a couple of ideas and a [http://www.theroomcorp.com/ domain]
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* [[Workgear]] - a wearable ergonomic computing envireonment especially for programmers
 +
* LoggerMan - a personal database
 +
* Creepers - a kirby like game
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* Creative collective "bitcrash", well the group wasn't the right mix of people and priorities, so it failed. http://www.bitcrash.at, maybe I use it as a personal webpage.
  
* philosophieren, einfach drauf los reden über einen bestimmten Sachverhalt wie zb. 'Warum sind wir hier?'
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=== Interests ===
* chatten
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[http://www.youtube.com/watch?v=rSU8ftmmhmw Meditation], unicycling, [http://de.wikipedia.org/wiki/Parkour Parkour], [http://de.wikipedia.org/wiki/Esperanto Esperanto], 3D Modelling, drawing,
* Leute nerven, auch nur wenn mir langweilig ist(zb. 'Na wo bist denn du? Ugibogi booh! *blöd schaun*')
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animation, programming, games, demos, programming languages
* zeichnen
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* sound synthese, mithilfe möglichst herausfordendere Synthesizer zu machen, derweil noch kein so richtiger Erfolg
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=== Programming languages ===
* 3D/2D am Computer(wo sonst), GIMP/Blender sind feine Programme...
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* Low-Level: C, Forth, Google Go
* low level programmieren bzw. sehr einfach programmieren
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* OOP, mixed: Smalltalk, Ruby
* high level programmieren(aber nur mit genießbaren Programmiersprachen)
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* Web: HTML, CSS, javascript, XML, XSLT, etc.
* Programmierphilosophien(austesten, rumnörgeln/verehren)
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* AI: lisp ( scheme ), Prolog 
* Witze reißen, die die meisten ned verstehen(weil sie so blöd sind)
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* Scripting: Perl, Lua
* sich über die Welt aufregen
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* Bücher lesen, vielleicht mal hoffentlich auch eins schreiben
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=== Groups ===
* mit Geschmacksaromen experimentieren
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* [[Gaming Jour Fixe|Gaming Jour Fixe]] (Gjf)  
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* [[Esperanto Gruppe]]
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=== Demos ===
 +
* [http://www.pouet.net/prod.php?which=51810 Apfelmann] - My first and very bad demo
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* [https://github.com/danmey/FourK FourK] (demo + specialized forth system), I was the second man, worked on it as long as I had energy (= a couple of months)
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=== Lectures / Workshops ===
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* [http://events.ccc.de/congress/2007/Workshops/index.html#Basic_3D_Modelling_in_Blender 24c3: Basic 3d Modelling in Blender]
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* Blenderworkshop
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* Gjf017 - God of War
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* Gjf - Prince of Persia
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* Gjf - Oddworld
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=== Targets ===
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* Writing games / demos
 +
* Creating awesome 3D animation
 +
* Finishing projects
 +
* Finding the best solutions
 +
* Free software, without any compromise

Aktuelle Version vom 19. Januar 2011, 09:45 Uhr

Definition

Is a multidimensional, creative, chaotic idea producer, who lives in vienna.

Projekte

  • Gameforth - A Forth system for gamedev
  • Bootforth - A portable C based forth system for bootstrapping forth systems.
  • Dope - the 'do' project environment
  • Ludil - game dev library for C and chicken scheme.
  • SpaceTrot - the second man for a StarTrek(tm)(Copyright: Paramount) Spoof - failed
  • The room corp - a game universe a couple of ideas and a domain
  • Workgear - a wearable ergonomic computing envireonment especially for programmers
  • LoggerMan - a personal database
  • Creepers - a kirby like game
  • Creative collective "bitcrash", well the group wasn't the right mix of people and priorities, so it failed. http://www.bitcrash.at, maybe I use it as a personal webpage.

Interests

Meditation, unicycling, Parkour, Esperanto, 3D Modelling, drawing, animation, programming, games, demos, programming languages

Programming languages

  • Low-Level: C, Forth, Google Go
  • OOP, mixed: Smalltalk, Ruby
  • Web: HTML, CSS, javascript, XML, XSLT, etc.
  • AI: lisp ( scheme ), Prolog
  • Scripting: Perl, Lua

Groups

Demos

  • Apfelmann - My first and very bad demo
  • FourK (demo + specialized forth system), I was the second man, worked on it as long as I had energy (= a couple of months)

Lectures / Workshops

Targets

  • Writing games / demos
  • Creating awesome 3D animation
  • Finishing projects
  • Finding the best solutions
  • Free software, without any compromise