2011-06-18 Demoscene Outreach II en
The demo group Speckdrumm invites you to another demoscene outreach event
The demo scene unifies challenges in the fields of programming, computer graphics and sound design into an appealing set of its own. The various interesting problems sceners are facing today create fine opportunities for talks. The outreach event at the metalab aims to share scene relevant knowledge with interested participants and to create opportunities for networking and general partying. The demo scene will only evolve if new skilled people continue to recognize its appeal and have some fun while at it!
Remark: The given time slots may be subject to change. (Last update: --Paralax 16:57, 9. Mai 2011 (CEST))
|14:00-15:00||Ragnarok - 3D-Modelling in 2011. This talk is going to be a workshop. Hardware and software requirements will be posted here in the future.|
|15:00-16:00||Widdy - 1 1/2 Gamecubes: Programming the Nintendo Wii|
|16:00-17:00||Abductee - Stuff from the demo scene. Abductee will cover $things he may talk about despite his NDAs|
|17:00-18:00||Las - Raymarching. For years, Las has been working on various 4KB intros. Raymarching is a relatively new trend which got very popular in the 4KB scene. Las will explain the principles of this technology and exemplify it by showing demos.|
|18:00-19:00||KB - Things. KB's topic is still to be defined.|
|19:00-20:00||JCO - Making More Noise. JCO plans to continue where he stopped at the last outreach event: with making music. It's all about the interaction with the audience and the moment and the rest will follow from there.|
|20:00-open end||Partynight! VJing with Blockbuster, demo scene tracks with Paralax. >> Here could be a live event waiting for finalization <<|
Contact: paralax (email: paralax (at) speckdrumm (dot) org).
Having some quick questions about the event? Join #speckdrumm on IRC (IRCNet)!