Game Development/LD48: Unterschied zwischen den Versionen
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− | <div style="padding: 0.5em; margin: 0.5em; border: 1px solid | + | ''Während des [[Gamedev_Weekend_001|ersten Gamedev Weekends]] findet die 48h Gamedev Competition ''Ludumdare'' statt.'' |
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+ | <div style="padding: 0.5em; margin: 0.5em; border: 1px solid #959595; background-color: white;"> | ||
+ | '''Yay, we finished:''' | ||
[[Game Development/Projects/Landscapr|Landscapr v1]] by [[user:oneup|oneup]] | [[Game Development/Projects/Landscapr|Landscapr v1]] by [[user:oneup|oneup]] | ||
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== Zeitraum? == | == Zeitraum? == | ||
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and the winner theme is announced at the start time (on tie decision | and the winner theme is announced at the start time (on tie decision | ||
is by dice). | is by dice). | ||
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+ | [[Kategorie:Gamedev]] |
Version vom 30. April 2007, 16:50 Uhr
Während des ersten Gamedev Weekends findet die 48h Gamedev Competition Ludumdare statt.
Yay, we finished: Landscapr v1 by oneup
Zeitraum?
Samstag 02:00 AM - Montag 02:00 AM
- madness? yawn!
Wer macht mit?
Point of interest
- Theme voting: http://www.48hr.thewavelength.net/index.php?nav=5
- Website: http://www.48hr.thewavelength.net/
- IRC: #ludumdare@irc.afternet.org
Announcement
Date: Apr 24, 2007 9:29 PM Subject: Re: [gamecompo] Ludum Dare April 28th To: gamecompo@sykhronics.com Ok, to pass on some info from #ludumdare - the nice people over at http://48hr.thewavelength.net volunteered to host LD #9 in absense of Geoff, with theme voting in progress as of a few minutes ago. You can register and vote here: 48hr.thewavelength.net The exact time should be: Saturday, April 28th, 00.00 UTC to Monday, April 30th, 00:00 UTC This link should tell the local starting time: http://www.worldtimeserver.com/convert_time_in_UTC.aspx?y=2007&mo=4&d=28&h=0&mn=0 Voting will be 2 phases, the current one gives everyone 10 votes and top 15 themes win. Then on Thursday and Friday, everyone has 3 votes and the winner theme is announced at the start time (on tie decision is by dice).