Metacraft: Unterschied zwischen den Versionen

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* [http://minecraft.codeemo.com/ MineOS CRUX] 0.4.11 (2013-01-21)
 
* [http://minecraft.codeemo.com/ MineOS CRUX] 0.4.11 (2013-01-21)
 
** scripts updated to beta
 
** scripts updated to beta
 +
** custom 3.3.4 kernel to support hibernate/WOL
 
* Auto Shutdown Script
 
* Auto Shutdown Script
 
** /usr/games/minecraft/list_num_players.py
 
** /usr/games/minecraft/list_num_players.py
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*** put it in some startup script thing..
 
*** put it in some startup script thing..
 
** grace period after booting, so worlds dont get corrupted when connecting too fast (3 mins?)
 
** grace period after booting, so worlds dont get corrupted when connecting too fast (3 mins?)
 
  
 
== Network ==
 
== Network ==

Version vom 19. Mai 2013, 21:31 Uhr

Language: English
Subpages:
Metacraft hat keine Unterseiten.


Metacraft
No-Logo.png
Gestartet: 15.05.2013
Involvierte: User:vierlex, User:Fab
Status: in progress
Beschreibung: Metalabs Minecraft Server only reachable through our LAN
Shutdownprozedur:
Zuletzt aktualisiert: 2013-05-19

Wtf

Metacraft is our local Minecraft-Server which runs on-demand. You can wake it up through a Magicpacket and it will shut down if nobody is on the server.

Hardware

  • P4P800-E Deluxe
  • Intel Pentium 4 @ 3 GHz (+HyperThreading)
  • 4x512 MB DDR RAM
  • 500GB Seagate Baracuda 7200
  • some junk power supply

Software

  • MineOS CRUX 0.4.11 (2013-01-21)
    • scripts updated to beta
    • custom 3.3.4 kernel to support hibernate/WOL
  • Auto Shutdown Script
    • /usr/games/minecraft/list_num_players.py
    • parses number of players from server log & calls /sbin/halt (should be changed to /usr/sbin/pm-hibernate)
    • which intervals to call this script with cron?
    • needs grace period,.. so we dont shut down the server after wie boot it up.
  • WakeOnLan to Boot
    • build a custom kernel so hibernate/WOL will work src
    • use 'ethtool -s eth0 wol g' after a hard reboot to setup WOL
      • put it in some startup script thing..
    • grace period after booting, so worlds dont get corrupted when connecting too fast (3 mins?)

Network

  • runs locally at 10.20.31.142:25565
  • password protected webinterface at http://10.20.31.142/admin
  • send a magic packet to 00:0E:A6:74:BB:7C if the server is down/you are the first player

Location

Serverkammerl