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Super Gamedev Weekend/2012: Unterschied zwischen den Versionen

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Anlumo (Diskussion | Beiträge)
 
(9 dazwischenliegende Versionen von 3 Benutzern werden nicht angezeigt)
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{{Game Development}}
{{Game Development}}


The Super Gamedev Weekend returns. 48 hours and some more to satisfy your game creation needs!
The Super Gamedev Weekend returned. 48 hours and some more to satisfy your game creation needs!


Why compete in game jams, and why are there never too many?<br />[http://sivers.org/qlq Because ''quantity will lead you to quality'']
Why compete in game jams, and why are there never too many?<br />[http://sivers.org/qlq Because ''quantity will lead you to quality'']
[[Datei:SuperGamedevWeekend2012.png|400px|right]]


== Facts ==
== Facts ==
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* Location: '''[[Lage|Metalab Vienna]]''' (mostly Hauptraum, sometimes Bibliothek - see below)
* Location: '''[[Lage|Metalab Vienna]]''' (mostly Hauptraum, sometimes Bibliothek - see below)
* Orga: [[user:hop|hop]], [[user:thp|thp]]
* Orga: [[user:hop|hop]], [[user:thp|thp]]
 
[[Datei:SuperGamedevWeekend2012.png|400px|right]]
* Friday evening in the library ([[Genderissue_Treffen/Workshop|Hacker Equality Workshop]] at the Hauptraum during that time)
* Friday evening in the library ([[Genderissue_Treffen/Workshop|Hacker Equality Workshop]] at the Hauptraum during that time)
* Saturday evening in the library ([[ZamenhofaTago|Zamenhof-Tag 2012]] at the Hauptraum during that time)
* Saturday evening in the library ([[ZamenhofaTago|Zamenhof-Tag 2012]] at the Hauptraum during that time)


Not in Vienna? how about Linz where [[Benutzer:TomK32|TomK32]] is seeding the [http://devlol.org/projekte/aktiv/danubian-super-gamedev-weekend Danubian Super Gamedev Weekend]
Not in Vienna? how about Linz where [[Benutzer:TomK32|TomK32]] is seeding the [http://devlol.org/projekte/aktiv/danubian-super-gamedev-weekend Danubian Super Gamedev Weekend]


== Rough Schedule ==
== Rough Schedule ==
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* Sunday: Hack, hack, hack
* Sunday: Hack, hack, hack
* Sunday evening: Demo time, together w/ [[PyUGAT]]
* Sunday evening: Demo time, together w/ [[PyUGAT]]
* Monday morning: Sleep, sleep, sleep


== Workshops ==
== Workshops ==
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SGDW happens on the same weekend as [http://www.ludumdare.com/compo/ Ludum Dare], so post your games there. If you want to share the code of your game with others, why not ask for access to our [https://github.com/metalab metalab Github account]?
SGDW happens on the same weekend as [http://www.ludumdare.com/compo/ Ludum Dare], so post your games there. If you want to share the code of your game with others, why not ask for access to our [https://github.com/metalab metalab Github account]?


* Long list of games
* [https://github.com/Metalab/elle-and-the-spooky-arrow elle and the spooky arrow] (ben, peter)
* in the meanwhile, your name here
* [http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=19051 Collateral Damage] (anlumo, Christoph)
* ...
* [https://github.com/Metalab/hipster-bandit Hipster Bandit] (kelvan, thp)
* [https://github.com/Metalab/koffer Koffer] (kelvan, sepal, thp)
* Visuali.. Sehr!
 
== Results ==
 
See also: https://github.com/Metalab/sgdw2012-scores
 
{|cellspacing="0" cellpadding="3" style="text-align: right;" border="1"
!
! Thema
! Sounds/Grafik
! Fun/Works/Gameplay
! No Framework
! Name
! &sum;
|-
| '''Elle and the Spooky Arrow'''
| 6
| 5
| 5
| 13
| 7
| style="color: green;" | '''36'''
|-
| '''Collateral Damage'''
| 7
| 7
| -
| -
| 2
| style="color: green;" | '''16'''
|-
| '''Hipster Bandit'''
| -
| -
| -
| -
| 4
| style="color: green;" | '''4'''
|-
| '''Koffer'''
| -
| 2
| 10
| 2
| 2
| style="color: green;" | '''16'''
|-
| '''Visuali.. Sehr!'''
| 3
| 2
| 1
| 1
| 1
| style="color: green;" | '''8'''
|}
 
== "Media" Coverage ==
 
[[Datei:Sgdw2012.jpg]]
 
* [http://www.flickr.com/photos/thp4/sets/72157632252190052/ Photos]
* [http://www.youtube.com/watch?v=qmNNqVYJl9w Video]


== Previously on Super Gamedev Weekend ==
== Previously on Super Gamedev Weekend ==