Roguelikes-Workshop
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I could give a talk about roguelikes and/or roguelikes development if interested.
A long time ago I did a version of Bomberman using text-mode ANSI code sequences, and which could be played over a 9.6kBaud serial connection (direct or via modem). This was inspired by then BBS systems, which were also a platform for Nethack (IMHO). [1]