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Definition
Is a multidimensional, creative, chaotic idea producer, who lives in vienna.
Projekte
- Gameforth - A Forth system for gamedev
- Bootforth - A portable C based forth system for bootstrapping forth systems.
- Dope - the 'do' project environment
- Ludil - game dev library for C and chicken scheme.
- SpaceTrot - the second man for a StarTrek(tm)(Copyright: Paramount) Spoof - failed
- The room corp - a game universe a couple of ideas and a domain
- Workgear - a wearable ergonomic computing envireonment especially for programmers
- LoggerMan - a personal database
- Creepers - a kirby like game
- Creative collective "bitcrash", well the group wasn't the right mix of people and priorities, so it failed. http://www.bitcrash.at, maybe I use it as a personal webpage.
Interests
Meditation, unicycling, Parkour, Esperanto, 3D Modelling, drawing, animation, programming, games, demos, programming languages
Programming languages
- Low-Level: C, Forth, Google Go
- OOP, mixed: Smalltalk, Ruby
- Web: HTML, CSS, javascript, XML, XSLT, etc.
- AI: lisp ( scheme ), Prolog
- Scripting: Perl, Lua
Groups
Demos
- Apfelmann - My first and very bad demo
- FourK (demo + specialized forth system), I was the second man, worked on it as long as I had energy (= a couple of months)
Lectures / Workshops
- 24c3: Basic 3d Modelling in Blender
- Blenderworkshop
- Gjf017 - God of War
- Gjf - Prince of Persia
- Gjf - Oddworld
Targets
- Writing games / demos
- Creating awesome 3D animation
- Finishing projects
- Finding the best solutions
- Free software, without any compromise