Metacraft: Unterschied zwischen den Versionen

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* Ubuntu Server 14.04 LTS
* Ubuntu Server 14.04 LTS
* Spigot Server
* Spigot Server
* Dynmap (Live-Map)(Coming Soon)
* [http://metacraft.erdnusstv.de:8123 Dynmap (Live-Map)]
* Auto Shutdown Script
** checks every 5 minutes if there's no one online and 15 minutes have passed since the last serverlog change.
 
== Network ==
* Im Aufbau. <3
** IP/Subdomain wird besprochen.


=== Old Setup Plan ===
=== Old Setup Plan ===

Version vom 21. Juli 2015, 00:47 Uhr

Language: English
Subpages:
Metacraft hat keine Unterseiten.


Metacraft
No-Logo.png
Gestartet: 15.05.2013
Involvierte: User:Erdnuss, User:Pwnschlager, User:nioram
Status: in progress
Beschreibung:
Shutdownprozedur:
Zuletzt aktualisiert: 2015-07-21

Wtf

Metacraft is our local Minecraft-Server which runs 24/7. For more information please contact Pwnschlager!

Live Map

HIER gehts zur Live-Map!

Server News

2015-07-20, 23:00

Benutzer:Erdnuss provided a totally overkill Server this time!!! Thank you <3

2015-01-18, 19:42

anlumo provided a new server and did the setup. It should now be totally overkill for any number of players imaginable at Metalab.

1.7.2013, 23:03

Serverhardware (except HDD) will return to its owner so new hardware will be required. After 1 week (8.7.) the hardware will be uninstalled regardless of substitute hardware being available or not. A backup of the world can be found on a usb stick inside the serverkammerl after the hardware is gone.

28.5.2013, 1:20

if enough of you lot can get together and test this please: all players please connect using CABLE, NO WLAN. that MIGHT solve it, still looking into this.

25.5.2013, 5:00

Attention dear Minecraft Lovers:
Today we managed cracking some kind of limit with players peaking at 8. Allthough the recommendation wikipage says our Hardware should be fine for 18-24 players so wtf?! http://www.minecraftwiki.net/wiki/Server/Requirements/Dedicated#Console (we have "Recommended" Hardware).

one possible reason could be that in general it is NOT RECOMMENDED to have many players over WLAN! so that might be the bottle neck...

allthough the server clearly used up all the RAM it could find so... I dunno..

Hardware

  • Octa Core
  • 10GB RAM
  • Genug Speicherplatzt (SSD)

Software

  • Ubuntu Server 14.04 LTS
  • Spigot Server
  • Dynmap (Live-Map)
  • Auto Shutdown Script
    • checks every 5 minutes if there's no one online and 15 minutes have passed since the last serverlog change.

Network

  • Im Aufbau. <3
    • IP/Subdomain wird besprochen.

Old Setup Plan

  • MineOS CRUX 0.4.11 (2013-01-21)
    • scripts updated to latest stable
    • custom 3.3.4 kernel to support hibernate/WOL
  • Auto Shutdown Script
    • /usr/games/minecraft/shutdown_checkar.py
    • checks every 5 minutes if there's no one online and 15 minutes have passed since the last serverlog change.
    • saves-all, waits 30 sec, stops the server, waits 60 sec, then calls /usr/sbin/pm-hibernate
  • Backup Script
  • WakeOnLan to Boot
    • build a custom kernel so hibernate/WOL will work src

Old Network

  • runs locally at 10.20.30.13:25565
  • password protected webinterface at http://10.20.30.13/admin
  • send a magic packet to 00:0E:A6:74:BB:7C if the server is down/you are the first player
    • IT TAKES A LONG TIME TO BOOT (5 minutes at least). but if you still insist on turning it on by hand, feel free to do so.
    • if someone hard resets the machine WOL will be reseted and needs to be set by an admin again.

Old Location

Serverkammerl, hooked up directly to the switch

  • sorry pepi*