Super Gamedev Weekend/2012: Unterschied zwischen den Versionen

aus Metalab Wiki, dem offenen Zentrum für meta-disziplinäre Magier und technisch-kreative Enthusiasten.
Zur Navigation springenZur Suche springen
(Flyer)
Keine Bearbeitungszusammenfassung
Zeile 1: Zeile 1:
{{Game Development}}
The Super Gamedev Weekend returns. 48 hours and some more to satisfy your game creation needs!
The Super Gamedev Weekend returns. 48 hours and some more to satisfy your game creation needs!


Zeile 42: Zeile 44:
* [[Super Gamedev Weekend/2011|2011]]: '''occupy'''
* [[Super Gamedev Weekend/2011|2011]]: '''occupy'''


[[Kategorie:Gamedev]]
[[Kategorie:Veranstaltungen]]
[[Kategorie:Veranstaltungen]]


__NOTOC__
__NOTOC__

Version vom 5. Dezember 2012, 04:02 Uhr

The Super Gamedev Weekend returns. 48 hours and some more to satisfy your game creation needs!

Why compete in game jams, and why are there never too many?
Because quantity will lead you to quality

SuperGamedevWeekend2012.png

Facts

  • Start: Fri, 2012-12-14 18:00
  • End: Sun 2012-12-16 22:00
  • Location: Metalab Vienna (mostly Hauptraum, sometimes Bibliothek - see below)
  • Orga: hop, thp

Not in Vienna? how about Linz where TomK32 is seeding the Danubian Super Gamedev Weekend

Rough Schedule

  • Friday evening: Gathering in the library, brainstorming + topic voting, etc...
  • Saturday: Hack, hack, hack
  • Saturday evening: Gathering in the library, status updates, presentations, demos, etc...
  • Sunday: Hack, hack, hack
  • Sunday evening: Demo time, together w/ PyUGAT

Workshops

Hopefully we can squeeze in some workshops in the weekends before the SGDW12 for those who want to improve their skills or learn game programming.

Games / Participants

SGDW happens on the same weekend as Ludum Dare, so post your games there. If you want to share the code of your game with others, why not ask for access to our metalab Github account?

  • Long list of games
  • in the meanwhile, your name here
  • ...

Previously on Super Gamedev Weekend