Super Gamedev Weekend/2012: Unterschied zwischen den Versionen
| TomK32 (Diskussion | Beiträge)  Link auf Linz | Hop (Diskussion | Beiträge)  Flyer | ||
| Zeile 2: | Zeile 2: | ||
| Why compete in game jams, and why are there never too many?<br />[http://sivers.org/qlq Because ''quantity will lead you to quality''] | Why compete in game jams, and why are there never too many?<br />[http://sivers.org/qlq Because ''quantity will lead you to quality''] | ||
| [[Datei:SuperGamedevWeekend2012.png|400px|right]] | |||
| == Facts == | == Facts == | ||