OpenFrameworks Intro: Unterschied zwischen den Versionen

aus Metalab Wiki, dem offenen Zentrum für meta-disziplinäre Magier und technisch-kreative Enthusiasten.
Zur Navigation springenZur Suche springen
(foo, bunt, +kat)
Zeile 1: Zeile 1:
[[Benutzer:Stefaniewu|Stefanie]] of [[Miss Baltazars Laboratory]] asked [[Benutzer:mzeltner|me]] if I wanted to give a workshop on [http://www.openframeworks.cc/ openFrameworks] sometime soon. After a bit of discussion we concluded it would be better to provide the workshop for the general public.
{|
|[[Benutzer:Stefaniewu|Stefanie]] of [[Miss Baltazars Laboratory]] asked [[Benutzer:mzeltner|me]] if I want to give a workshop on [http://www.openframeworks.cc/ openFrameworks] sometime soon. After a bit of discussion we concluded it would be better to provide the workshop for the general public.
 
 
: openFrameworks is for ''"folks using computers for creative, artistic expression, and who would like low level access to the data inside of media in order manipulate, analyze or explore. That audience we felt was significantly underserved by the current crop of C++ libraries"'' <small>[http://www.openframeworks.cc/about/faq]</small>


    [openFrameworks is] (for) folks using computers for creative, artistic expression,
    and who would like low level access to the data inside of media in order manipulate,
    analyze or explore. That audience we felt was significantly underserved by the current
    crop of C++ libraries


In other words, a much more sensible and fast version of [http://processing.org/ Processing] that also works on iPhones.
In other words, a much more sensible and fast version of [http://processing.org/ Processing] that also works on iPhones.
|align="right" width="250"| http://wiki.openframeworks.cc/images/thumb/4/49/Workshop.png/200px-Workshop.png
|}
== When ==
* Sun., '''14.3.'''2010, '''16:00''', Library [[Lage|@ Metalab]]


== What the workshop would be ==
== What the workshop would be ==
Zeile 15: Zeile 23:
* Going over a few small examples incorporating sound/videos/network etc.
* Going over a few small examples incorporating sound/videos/network etc.
* Basically get you started with a flexible environment for whatever you might want to do - be it video tracking, serial communication with an Arduino, or creative iPhone programming in C++
* Basically get you started with a flexible environment for whatever you might want to do - be it video tracking, serial communication with an Arduino, or creative iPhone programming in C++


== What it wouldn't be ==
== What it wouldn't be ==
Zeile 21: Zeile 30:
* An OpenGL/3D programming introduction (for that please see [[Computergraphik-Einfuehrung]] - I'm looking forward to that myself)
* An OpenGL/3D programming introduction (for that please see [[Computergraphik-Einfuehrung]] - I'm looking forward to that myself)


== When ==
14.3., 16:00, Library


== Who ==
== Who ==
Zeile 45: Zeile 51:
* [[User:thefishknows|Manfred Wuits]]
* [[User:thefishknows|Manfred Wuits]]
* [[User:nungee|nungee]]
* [[User:nungee|nungee]]
* Your name goes here
* ''Your name goes here''
 
 
[[Kategorie:Veranstaltungen]]
[[Kategorie:Workshops]]
 
__NOTOC__

Version vom 24. Februar 2010, 21:18 Uhr

Stefanie of Miss Baltazars Laboratory asked me if I want to give a workshop on openFrameworks sometime soon. After a bit of discussion we concluded it would be better to provide the workshop for the general public.


openFrameworks is for "folks using computers for creative, artistic expression, and who would like low level access to the data inside of media in order manipulate, analyze or explore. That audience we felt was significantly underserved by the current crop of C++ libraries" [1]


In other words, a much more sensible and fast version of Processing that also works on iPhones.

200px-Workshop.png

When


What the workshop would be

  • An introduction into OS X/Linux/Windows and iPhone environments and how you manage the (unfortunately very annoying) IDEs (Code::Blocks and XCode)
  • Give a capability overview of shipped libraries
  • Show you how to use addons such as ofxFBOTexture or ofxMultiTouch
  • Going over a few small examples incorporating sound/videos/network etc.
  • Basically get you started with a flexible environment for whatever you might want to do - be it video tracking, serial communication with an Arduino, or creative iPhone programming in C++


What it wouldn't be

  • An in-depth C++ or general programming introduction - please bring at least a little bit of Processing experience, then we'll be able to work it out
  • An OpenGL/3D programming introduction (for that please see Computergraphik-Einfuehrung - I'm looking forward to that myself)


Who

A list of those interested.