RepRap/GCode: Unterschied zwischen den Versionen

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=== Getting AoI to export GTS ===
=== Getting AoI to export GTS ===
'''Now skeinforge can also slice STL files so you don't NEED GTS files for printing'''


To export a GNU Triangulated Surface file from Art of Illusion, you can use the Export GNU Triangulated Surface script at:
To export a GNU Triangulated Surface file from Art of Illusion, you can use the Export GNU Triangulated Surface script at:
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http://gts.sourceforge.net/reference/gts-surfaces.html#GTS-SURFACE-WRITE
http://gts.sourceforge.net/reference/gts-surfaces.html#GTS-SURFACE-WRITE


=== Slicing with enriques script ===
=== Slicing with enriques script (Skeinforge) ===
'''link to Skeinforge documentation: http://reprap.org/bin/view/Main/Skeinforge'''
 
See thread in Software->How to print Gcode from Host
See thread in Software->How to print Gcode from Host
marius put the latest version (that was posted on page 5 in this thread) into svn. get it from there
marius put the latest version (that was posted on page 5 in this thread) into svn. get it from there

Aktuelle Version vom 25. Dezember 2008, 15:52 Uhr

Getting AoI to export GTS

Now skeinforge can also slice STL files so you don't NEED GTS files for printing

To export a GNU Triangulated Surface file from Art of Illusion, you can use the Export GNU Triangulated Surface script at: http://members.axion.net/~enrique/Export%20GNU%20Triangulated%20Surface.bsh

To bring it into Art of Illusion, drop it into the folder ArtOfIllusion/Scripts/Tools/.

The GNU Triangulated Surface format is supported by Mesh Viewer, and it is described at: http://gts.sourceforge.net/reference/gts-surfaces.html#GTS-SURFACE-WRITE

Slicing with enriques script (Skeinforge)

link to Skeinforge documentation: http://reprap.org/bin/view/Main/Skeinforge

See thread in Software->How to print Gcode from Host marius put the latest version (that was posted on page 5 in this thread) into svn. get it from there http://reprap.svn.sourceforge.net/viewvc/reprap/trunk/reprap/miscellaneous/python-beanshell-scripts/ and follow instructions in fillet.py