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* Empty and full crates for ClubMates etc are proposed to be used as light filters
* Empty and full crates for ClubMates etc are proposed to be used as light filters
* Lockers for personal belongings and jackets are proposed to be designed and constructed
Agents Mint Cream and Azure propose that they can work in this area, fixing lights according to a certain system and design. They need one metalab'ler to discuss the ideas prior to their arrival. Estimated work time on site: a few hours.
 
Other suggestions to be discussed:
 
* Use of chalk (glow in the dark and others) on the walls to leave messages. This will lighten up the walls, make messages appear especially at night, etc., and works with the overall concept of the room.
* Lockers for personal belongings and jackets will be found over time and placed where appropriate. Agent Pink Panther is offering her expertise in space planning to help allocating a good space for lockers in future and/or present, as they should not clutter any space but be functional.
 
A possible task reagrding the coat hanging system is to install a coat rack in front of the door to the Kicker room (Arcade). This could serve the concept in two ways:
1. Walking "through coats" to enter the arcade will enhance the phonebooth effect
2. Also serve as a sound buffer.
 
Question:
* Where and when and how is the technical tract
* What about security: any thoughts? Interesting for us because it could become part of a space solution.


=== Ventilation ===
=== Ventilation ===