Metasound: Unterschied zwischen den Versionen
Ktsouk (Diskussion | Beiträge) |
Amir (Diskussion | Beiträge) (It ain't over till it's over) |
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(8 dazwischenliegende Versionen von einem anderen Benutzer werden nicht angezeigt) | |||
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{{Projekt | {{Projekt | ||
|image=No_excuse-Logo.png | |image=No_excuse-Logo.png | ||
|involved=[[User: | |involved=[[User:Amir]] | ||
|startdate=21.01.2014 | |startdate=21.01.2014 | ||
|status=active | |status=active | ||
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Sound recording, production and artistic endeavors using FOSS and thoughts! | Sound recording, production and artistic endeavors using FOSS and thoughts! | ||
== Past Meeting | == Past Meeting No10 == | ||
Sunday | Sunday 6 July 2014/ 17:00 @library | ||
== Past Meeting | [https://metalab.at/wiki/HeavyMeta HeavyMeta Weirdo Party] & Audio CD playback :)) | ||
== Past Meeting No9 == | |||
Sunday 29 June 2014/ 17:00 @library | |||
[https://metalab.at/wiki/HeavyMeta HeavyMeta Weirdo Party] & Audio CD playback :)) | |||
== Past Meeting No8 == | |||
Sunday 22 June 2014/ 17:00 @Hauptraum | Sunday 22 June 2014/ 17:00 @Hauptraum | ||
Looper Session & Story telling recording | Looper Session & Story telling recording | ||
Aktuelle Version vom 26. September 2014, 12:54 Uhr
Metasound | |
Gestartet: | 21.01.2014 |
Involvierte: | User:Amir |
Status: | active |
Beschreibung: | Make Art - Wherever, Anyhow |
Shutdownprozedur: | |
Zuletzt aktualisiert: | 21.01.2014 |
Metasound
Sound recording, production and artistic endeavors using FOSS and thoughts!
Past Meeting No10
Sunday 6 July 2014/ 17:00 @library
HeavyMeta Weirdo Party & Audio CD playback :))
Past Meeting No9
Sunday 29 June 2014/ 17:00 @library
HeavyMeta Weirdo Party & Audio CD playback :))
Past Meeting No8
Sunday 22 June 2014/ 17:00 @Hauptraum
Looper Session & Story telling recording
Past Meeting No7
Sunday 15 June 2014/ 17:00 @Hauptraum
Test the looper session, meet with other artists and collect any media to be included at the heavymeta weirdos party:) Than means all should come by at some point :-P
Past Meeting No6
Sunday 8 June 2014/ 17:00 @library
General meeting [ Jam Session, Set a date for Metafest, Discuss problems, live performance or exhibition possibilities and review some responsibilities - Alle müssen kommen :p ]
Past Meeting No5
Sunday 25 May 2014/ 17:00 @library
Topics: 1. Start sound production material and record any additional instruments or corrections needed. 2. Discuss and set a date for live performance - show case - music party in june 2014 (until 21).
Past Meeting No4
Sunday 18 May 2014/ 17:00 @library
Topics: 1. Finish recording guitar and voice for Blues Wanker. If you would like to record something come by.
Past Meeting No3
Sunday 27 April 2014/ 17:00 @library
Topics: 1. Record a narration of a text and experiment with SoundFumble (see links below) 2. Audio production on actual recordings from the band "Blues wanker" using the Ardour3 workstation. Re-record one song using a counting clicker (metronome).
Past Meeting No2
Sunday 20 April 2014/ 17:00 @library
Topics: 1. Record the band "Blues wanker" using a mic for voice and a usb "sound-interface" for guitar. 2. Discuss proximity effect in microphones and Process recorded audio using Ardour3.
Past Meeting No1
Friday 7 Feb 2014 / 17:30-19:30 @library Topics: 1.Ardour3 introduction | 2.Kick-off brainstorming
[Topic brainstorming]
I would like to express interest in an Ardour workshop/meeting! (Myself coming from commercial packages and curious what's the state of the art for open source DAWs!) - simonrepp
I express my interest to introduce some pure data patching meetings/workshops - ktsouk
Equipment
Software:
Digital Sound Processing Editor (multitrack editing & mixing): Ardour3
Lightweight Sound Editor (with a Nyquist prompt): Audacity
Audio Synth from image(s) (GIMP plugin) SoundFumble
Drum Machine: DrumGizmo
Visual Programming Environment (DSP learning, Media/controller integration): Pure data (pd)
Run pd patches on android: pdDroidParty
Little Synths for android (needs pdDroidParty) EnsembleS
Run pd patches on idevices (built interface using GUI elements): ModMuPlat
Sinusoidal Partial Editing Analysis & Resynthesis (Fourier in your basement, eem computer - deep waters): Spear
Real-Time Synthesis Engine (algorithmic composition - deep waters): SuperCollider
Real-Time Audio Signal Processing (DSP to C++ code - deep waters): Faust
Audio Signal Processing (concurrent audio multimedia programming - deep waters): ChucK
Audio Signal Processing (serious audio processing - deep waters): CDP-Wishart