HSC2011/Software: Unterschied zwischen den Versionen

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The EduBuzzer has software run in three parts:
The EduBuzzer has software run in three parts:


* [[HSC2011/Firmware|Firmware]] run on the ATMega controllers (for hardware control and radio communication)
* [[HSC2011/Software/Firmware|Firmware]] running on the ATMega controllers (for hardware control and radio communication)
** The firmware can run additional code inside a [[HSC2011/Virtual machine|virtual machine]] for tasks like LED fading, meldoy beeping or even autonomous games.
** The firmware can run additional code inside a [[HSC2011/Software/embedVM|virtual machine]] for tasks like LED fading, meldoy beeping or even autonomous games.
* [[HSC2011/Middleware|Middleware]] running natively on the computer (for serving the firmware, managing communication and for persistence)
* [[HSC2011/Software/ygor|Middleware]] running natively on the computer (for serving the firmware, managing communication and for persistence)
* A [[HSC2011/Frontend|Frontend]] running in a web browser (containing the game logic itself)
* A [[HSC2011/Software/Frontend|Frontend]] running in a web browser (containing the game logic itself)


The communication through the whole software is described in the [[HSC2011/Communication|communication documentation]].
The communication through the whole software is described in the [[HSC2011/Communication|communication documentation]].
------------------
there will be different software components involved
there is a '''firmware''' on each device
there will be a '''hostsoftware (webserver)''' that runs on the pc/laptop
this webserver will provide a webinterface to the '''javascript application'''
there are ''positions open'' for
*<strike> the webserver/serialcom (python)</strike> '''amir''' implements this job with java
* the webfrontend application logic (javascript)
* the webfrontent design (CSS)
* firmware and protocoldesign (AVR)
== firmware ==
The current firmware is written by clifford and chrysn and is currently capable of both being a buzzer and being a base station; the base station can control all the hardware in the buzzers and receive events. It can be checked out from [http://github.com/Metalab/hsc2011/tree/master/firmware the firmware part of the project repository].
During firmware development, a serial protocol was developed, which is documented [http://github.com/Metalab/hsc2011/blob/master/firmware/README.serialprotocol alongside the firmware].
Open issues are in descending priority:
* separate timeout arrays for login and event
* redirect messages for controlling the base station itself
* fine-tuning timing for re-sends and responses (may only need validation)
* melody api
* read/write commands for VM
* enhanced get/set status packages for VM
* reading battery status using new firmware
* reading RSSI state
* multicasts
* <del>removing arduino specific stuff to reduce resource usage</del> (not a priority unless resources become a real problem)
== PC server ==
There is a proof-of-concept implementation of a serial controller and a simple voting game for debugging purposes [http://github.com/Metalab/hsc2011/blob/master/firmware/demohost.py in the repository]. It demonstrates that the firmware can also do logins, handle disconnected clients and respond to events.


[[Kategorie:HSC2011]]
[[Kategorie:HSC2011]]
[[Kategorie:English]]

Aktuelle Version vom 2. Mai 2011, 19:54 Uhr

< HSC2011

The EduBuzzer has software run in three parts:

  • Firmware running on the ATMega controllers (for hardware control and radio communication)
    • The firmware can run additional code inside a virtual machine for tasks like LED fading, meldoy beeping or even autonomous games.
  • Middleware running natively on the computer (for serving the firmware, managing communication and for persistence)
  • A Frontend running in a web browser (containing the game logic itself)

The communication through the whole software is described in the communication documentation.