RepRap/GCode: Unterschied zwischen den Versionen
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=== Getting AoI to export GTS === | === Getting AoI to export GTS === | ||
'''Now skeinforge can also slice STL files so you don't NEED GTS files for printing''' | |||
To export a GNU Triangulated Surface file from Art of Illusion, you can use the Export GNU Triangulated Surface script at: | To export a GNU Triangulated Surface file from Art of Illusion, you can use the Export GNU Triangulated Surface script at: | ||
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http://gts.sourceforge.net/reference/gts-surfaces.html#GTS-SURFACE-WRITE | http://gts.sourceforge.net/reference/gts-surfaces.html#GTS-SURFACE-WRITE | ||
=== Slicing with enriques script === | === Slicing with enriques script (Skeinforge) === | ||
'''link to Skeinforge documentation: http://reprap.org/bin/view/Main/Skeinforge''' | |||
See thread in Software->How to print Gcode from Host | See thread in Software->How to print Gcode from Host | ||
marius put the latest version (that was posted on page 5 in this thread) into svn. get it from there | marius put the latest version (that was posted on page 5 in this thread) into svn. get it from there |
Aktuelle Version vom 25. Dezember 2008, 15:52 Uhr
Getting AoI to export GTS
Now skeinforge can also slice STL files so you don't NEED GTS files for printing
To export a GNU Triangulated Surface file from Art of Illusion, you can use the Export GNU Triangulated Surface script at: http://members.axion.net/~enrique/Export%20GNU%20Triangulated%20Surface.bsh
To bring it into Art of Illusion, drop it into the folder ArtOfIllusion/Scripts/Tools/.
The GNU Triangulated Surface format is supported by Mesh Viewer, and it is described at: http://gts.sourceforge.net/reference/gts-surfaces.html#GTS-SURFACE-WRITE
Slicing with enriques script (Skeinforge)
link to Skeinforge documentation: http://reprap.org/bin/view/Main/Skeinforge
See thread in Software->How to print Gcode from Host marius put the latest version (that was posted on page 5 in this thread) into svn. get it from there http://reprap.svn.sourceforge.net/viewvc/reprap/trunk/reprap/miscellaneous/python-beanshell-scripts/ and follow instructions in fillet.py