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=== Definition ===
=== Definition ===


Ist ein mehrdimensionaler überaus chaotischer Ideenerzeuger, der in einem Chaos-Ordnung
Is a multidimensional, creative, chaotic idea producer, who lives in vienna.
Spannungsverhältnis steht und in Wien lebt. Persöhnliches ist im echtem Leben zu erfragen :)


=== Hobbys ===
=== Projekte ===
* [http://www.gitorious.org/gameforth Gameforth] - A Forth system for gamedev
* [http://www.gitorious.org/bootforth Bootforth] - A portable C based forth system for bootstrapping forth systems.
* [http://www.gitorious.org/dope Dope] - the 'do' project environment
* [http://www.gitorious.org/ludil Ludil] - game dev library for C and chicken scheme.
* SpaceTrot - the second man for a StarTrek(tm)(Copyright: Paramount) Spoof - failed
* The room corp - a game universe a couple of ideas and a [http://www.theroomcorp.com/ domain]
* [[Workgear]] - a wearable ergonomic computing envireonment especially for programmers
* LoggerMan - a personal database
* Creepers - a kirby like game
* Creative collective "bitcrash", well the group wasn't the right mix of people and priorities, so it failed. http://www.bitcrash.at, maybe I use it as a personal webpage.


* philosophieren, einfach drauf los reden über einen bestimmten Sachverhalt wie zb. 'Warum sind wir hier?'
=== Interests ===
* chatten
[http://www.youtube.com/watch?v=rSU8ftmmhmw Meditation], unicycling, [http://de.wikipedia.org/wiki/Parkour Parkour], [http://de.wikipedia.org/wiki/Esperanto Esperanto], 3D Modelling, drawing,
* Leute nerven, auch nur wenn mir langweilig ist(zb. 'Na wo bist denn du? Ugibogi booh! *blöd schaun*')
animation, programming, games, demos, programming languages
* zeichnen
 
* sound synthese, mithilfe möglichst herausfordendere Synthesizer zu machen, derweil noch kein so richtiger Erfolg
=== Programming languages ===
* 3D/2D am Computer(wo sonst), GIMP/Blender sind feine Programme...
* Low-Level: C, Forth, Google Go
* low level programmieren bzw. sehr einfach programmieren
* OOP, mixed: Smalltalk, Ruby
* high level programmieren(aber nur mit genießbaren Programmiersprachen)
* Web: HTML, CSS, javascript, XML, XSLT, etc.
* Programmierphilosophien(austesten, rumnörgeln/verehren)
* AI: lisp ( scheme ), Prolog 
* Witze reißen, die die meisten ned verstehen(weil sie so blöd sind)
* Scripting: Perl, Lua
* sich über die Welt aufregen
 
* Bücher lesen, vielleicht mal hoffentlich auch eins schreiben
=== Groups ===
* mit Geschmacksaromen experimentieren
* [[Gaming Jour Fixe|Gaming Jour Fixe]] (Gjf)  
* [[Esperanto Gruppe]]
 
=== Demos ===
* [http://www.pouet.net/prod.php?which=51810 Apfelmann] - My first and very bad demo
* [https://github.com/danmey/FourK FourK] (demo + specialized forth system), I was the second man, worked on it as long as I had energy (= a couple of months)
 
=== Lectures / Workshops ===
* [http://events.ccc.de/congress/2007/Workshops/index.html#Basic_3D_Modelling_in_Blender 24c3: Basic 3d Modelling in Blender]
* Blenderworkshop
* Gjf017 - God of War
* Gjf - Prince of Persia
* Gjf - Oddworld
 
=== Targets ===
* Writing games / demos
* Creating awesome 3D animation
* Finishing projects
* Finding the best solutions
* Free software, without any compromise

Aktuelle Version vom 19. Januar 2011, 09:45 Uhr

Definition

Is a multidimensional, creative, chaotic idea producer, who lives in vienna.

Projekte

  • Gameforth - A Forth system for gamedev
  • Bootforth - A portable C based forth system for bootstrapping forth systems.
  • Dope - the 'do' project environment
  • Ludil - game dev library for C and chicken scheme.
  • SpaceTrot - the second man for a StarTrek(tm)(Copyright: Paramount) Spoof - failed
  • The room corp - a game universe a couple of ideas and a domain
  • Workgear - a wearable ergonomic computing envireonment especially for programmers
  • LoggerMan - a personal database
  • Creepers - a kirby like game
  • Creative collective "bitcrash", well the group wasn't the right mix of people and priorities, so it failed. http://www.bitcrash.at, maybe I use it as a personal webpage.

Interests

Meditation, unicycling, Parkour, Esperanto, 3D Modelling, drawing, animation, programming, games, demos, programming languages

Programming languages

  • Low-Level: C, Forth, Google Go
  • OOP, mixed: Smalltalk, Ruby
  • Web: HTML, CSS, javascript, XML, XSLT, etc.
  • AI: lisp ( scheme ), Prolog
  • Scripting: Perl, Lua

Groups

Demos

  • Apfelmann - My first and very bad demo
  • FourK (demo + specialized forth system), I was the second man, worked on it as long as I had energy (= a couple of months)

Lectures / Workshops

Targets

  • Writing games / demos
  • Creating awesome 3D animation
  • Finishing projects
  • Finding the best solutions
  • Free software, without any compromise