Metasound: Unterschied zwischen den Versionen

aus Metalab Wiki, dem offenen Zentrum für meta-disziplinäre Magier und technisch-kreative Enthusiasten.
Zur Navigation springenZur Suche springen
Zeile 12: Zeile 12:
In the library there is a corner with some sound equipment to be used for sound production. This project is about maintaining a list of sound equipment and a monthly meeting to exchange techniques of sound processing/production.  
In the library there is a corner with some sound equipment to be used for sound production. This project is about maintaining a list of sound equipment and a monthly meeting to exchange techniques of sound processing/production.  


== Next Meeting ==
== Past Meeting No1 ==


Friday 7 Feb 2014 / 17:30-19:30 @library
Friday 7 Feb 2014 / 17:30-19:30 @library

Version vom 8. Februar 2014, 17:59 Uhr


Metasound
No excuse-Logo.png
Gestartet: 21.01.2014
Involvierte: User:Ktsouk
Status: active
Beschreibung: It's a corner in the library intended for sound production.
Shutdownprozedur:
Zuletzt aktualisiert: 21.01.2014


Metasound

In the library there is a corner with some sound equipment to be used for sound production. This project is about maintaining a list of sound equipment and a monthly meeting to exchange techniques of sound processing/production.

Past Meeting No1

Friday 7 Feb 2014 / 17:30-19:30 @library Topics: 1.Ardour3 introduction | 2.Kick-off brainstorming


[Topic brainstorming]

I would like to express interest in an Ardour workshop/meeting! (Myself coming from commercial packages and curious what's the state of the art for open source DAWs!) - simonrepp

I express my interest to introduce some pure data patching meetings/workshops - ktsouk

Equipment

Software:

Digital Sound Processing Editor (multitrack editing & mixing): Ardour3

Lightweight Sound Editor (with a Nyquist prompt): Audacity

Drum Machine: DrumGizmo

Visual Programming Environment (DSP learning, Media/controller integration): Pure data (pd)

Run pd patches on android: pdDroidParty

Run pd patches on idevices (built interface using GUI elements): ModMuPlat

Sinusoidal Partial Editing Analysis & Resynthesis (Fourier in your basement, eem computer - deep waters): Spear

Real-Time Synthesis Engine (algorithmic composition - deep waters): SuperCollider

Real-Time Audio Signal Processing (DSP to C++ code - deep waters): Faust

Audio Signal Processing (concurrent audio multimedia programming - deep waters): ChucK


Hardware:

1 VGA flat monitor

2 Genelec 8020A speakers (far from a matched pair)

1 Casio CTK-651 synthesizer

1 Electric guitar

1 Nylon guitar

2 TRS male to XLR cables

1 mini TRS stereo male to 2 TRS female

1 TRS male to TRS female spring-cable

1 TRS male to XLR female

2 MIDI male to MIDI male


Help to grow the list: Have you something to spare? Something you can find?

- Headphones (40-16000Hz)

- A =<2-core computer =<4GB RAM?

- A usb sound-card?

- A DJ or other "relative" controller?

Downloads

Datei:Pd-intro.pdf