Super Gamedev Weekend/2011: Unterschied zwischen den Versionen
Thp (Diskussion | Beiträge) |
TomK32 (Diskussion | Beiträge) Keine Bearbeitungszusammenfassung |
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Why compete in game jams, and why are there never too many?<br />[http://sivers.org/qlq Because ''quantity will lead you to quality''] | Why compete in game jams, and why are there never too many?<br />[http://sivers.org/qlq Because ''quantity will lead you to quality''] | ||
The theme was chosen to be '''occupy'''. | |||
== Teams/Games == | == Teams/Games == | ||
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* [http://github.com/Metalab/OctopiWaldStreet OctopiWaldStreet] (PS Move Team) | * [http://github.com/Metalab/OctopiWaldStreet OctopiWaldStreet] (PS Move Team) | ||
* [https://github.com/Metalab/Traders-of-the-Lost-Park Traders of the Lost Park] solo by [[Benutzer:TomK32|TomK32]] | |||
== Florian Hufsky Award == | == Florian Hufsky Award == |