JavaScript game development: Unterschied zwischen den Versionen
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TomK32 (Diskussion | Beiträge) Keine Bearbeitungszusammenfassung |
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: Multiplayer online Go | : Multiplayer online Go | ||
: Idea only | : Idea only | ||
* [[Benutzer:TomK32|TomK32]] has a few javascript games: | |||
: [https://github.com/TomK32/typedown typedown] (2011-10) uses Canvas and keyboard input | |||
: [https://github.com/TomK32/trollbridge-armours Trollbridge Armours] (2011-05) uses SVG. | |||
== Interested parties == | == Interested parties == | ||
Zeile 43: | Zeile 46: | ||
* [[user:Menroth|Menroth]] | * [[user:Menroth|Menroth]] | ||
* [[user:Tametick|Ido]] | * [[user:Tametick|Ido]] | ||
* [[Benutzer:TomK32|TomK32]] | |||
== References == | == References == |
Version vom 29. November 2011, 10:27 Uhr
Why would anyone do that? Because on two recent cool devices, JavaScript is the ONLY option for open, unrestricted application development. Because making games in JS is a hack and a challenge. Because few people have pushed the technology to its performance limits yet. And because we can.
Platforms
- Wii!
- iPhone!
- Regular old boring computers
Technologies
- DHTML/DOM animation
- Canvas (Opera: 2dgame context)
- Wii Remote API & Events Library
- Moz Tech: XUL, XBL etc... no real justification for those though.
- Upcoming Safari CSS extensions: transformations & animation
- Upcoming canvas 3d context
What to do
- Start a wiki?
- Build a library? Input handling, sprite animation, collision detection, SFX, etc etc. Needs more research.
- Organize a competition like PyWeek
- Organize a introductory course/workshop
Projects & Ideas
- JShmup (c3o)
- Full window shoot em up as browser stress test
- Prototype exists (flying+shooting)
- JS Spryjinx (c3o)
- Remake of simple DOS 2 player platform game
- Prototype exists (basic game elements, 2 player controls, game over)
- Multiplayer online Go
- Idea only
- TomK32 has a few javascript games:
- typedown (2011-10) uses Canvas and keyboard input
- Trollbridge Armours (2011-05) uses SVG.
Interested parties
References
- iPhone Dev Camp Germany (date unannounced)
- JavaScriptGamer.com Arkanoid tutorial (uses Prototype)
- JavaScript gamelib
Notable games
Multiplayer
Single player
- Super Mario
- Super Mario Kart
- Minesweeper (uses the JS gamelib)
- Lemmings
- Vox Imperium
- Arkanoid
- Def-Logic games
- Realworld Racer (on Google Maps)
iPhone
Experimental
- Canvex FPS
- Moon lander
Lists/indexes