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=== Definition === | === Definition === | ||
Is a multidimensional, creative, chaotic idea producer, who lives in vienna. | |||
=== Projekte === | === Projekte === | ||
* Gameforth - | * [http://www.gitorious.org/gameforth Gameforth] - A Forth system for gamedev | ||
* | * [http://www.gitorious.org/bootforth Bootforth] - A portable C based forth system for bootstrapping forth systems. | ||
* | * [http://www.gitorious.org/dope Dope] - the 'do' project environment | ||
* SpaceTrot - | * [http://www.gitorious.org/ludil Ludil] - game dev library for C and chicken scheme. | ||
* The room corp - | * SpaceTrot - the second man for a StarTrek(tm)(Copyright: Paramount) Spoof - failed | ||
* Workgear - | * The room corp - a game universe a couple of ideas and a [http://www.theroomcorp.com/ domain] | ||
* LoggerMan - | * [[Workgear]] - a wearable ergonomic computing envireonment especially for programmers | ||
* | * LoggerMan - a personal database | ||
* Creepers - a kirby like game | |||
* Creative collective "bitcrash", well the group wasn't the right mix of people and priorities, so it failed. http://www.bitcrash.at, maybe I use it as a personal webpage. | |||
=== | === Interests === | ||
Meditation, | [http://www.youtube.com/watch?v=rSU8ftmmhmw Meditation], unicycling, [http://de.wikipedia.org/wiki/Parkour Parkour], [http://de.wikipedia.org/wiki/Esperanto Esperanto], 3D Modelling, drawing, | ||
animation, programming, games, demos, programming languages | |||
=== | === Programming languages === | ||
* [[Gaming Jour Fixe|Gaming Jour Fixe]] | * Low-Level: C, Forth, Google Go | ||
* OOP, mixed: Smalltalk, Ruby | |||
* Web: HTML, CSS, javascript, XML, XSLT, etc. | |||
* AI: lisp ( scheme ), Prolog | |||
* Scripting: Perl, Lua | |||
=== Groups === | |||
* [[Gaming Jour Fixe|Gaming Jour Fixe]] (Gjf) | |||
* [[Esperanto Gruppe]] | * [[Esperanto Gruppe]] | ||
=== | === Demos === | ||
* 24c3: Basic 3d Modelling in Blender | * [http://www.pouet.net/prod.php?which=51810 Apfelmann] - My first and very bad demo | ||
* [https://github.com/danmey/FourK FourK] (demo + specialized forth system), I was the second man, worked on it as long as I had energy (= a couple of months) | |||
=== Lectures / Workshops === | |||
* [http://events.ccc.de/congress/2007/Workshops/index.html#Basic_3D_Modelling_in_Blender 24c3: Basic 3d Modelling in Blender] | |||
* Blenderworkshop | * Blenderworkshop | ||
* Gjf017 - God of War | * Gjf017 - God of War | ||
* Gjf - Prince of Persia | * Gjf - Prince of Persia | ||
* Gjf - Oddworld | * Gjf - Oddworld | ||
=== Targets === | |||
* Writing games / demos | |||
* Creating awesome 3D animation | |||
* Finishing projects | |||
* Finding the best solutions | |||
* Free software, without any compromise |
Aktuelle Version vom 19. Januar 2011, 09:45 Uhr
Definition
Is a multidimensional, creative, chaotic idea producer, who lives in vienna.
Projekte
- Gameforth - A Forth system for gamedev
- Bootforth - A portable C based forth system for bootstrapping forth systems.
- Dope - the 'do' project environment
- Ludil - game dev library for C and chicken scheme.
- SpaceTrot - the second man for a StarTrek(tm)(Copyright: Paramount) Spoof - failed
- The room corp - a game universe a couple of ideas and a domain
- Workgear - a wearable ergonomic computing envireonment especially for programmers
- LoggerMan - a personal database
- Creepers - a kirby like game
- Creative collective "bitcrash", well the group wasn't the right mix of people and priorities, so it failed. http://www.bitcrash.at, maybe I use it as a personal webpage.
Interests
Meditation, unicycling, Parkour, Esperanto, 3D Modelling, drawing, animation, programming, games, demos, programming languages
Programming languages
- Low-Level: C, Forth, Google Go
- OOP, mixed: Smalltalk, Ruby
- Web: HTML, CSS, javascript, XML, XSLT, etc.
- AI: lisp ( scheme ), Prolog
- Scripting: Perl, Lua
Groups
Demos
- Apfelmann - My first and very bad demo
- FourK (demo + specialized forth system), I was the second man, worked on it as long as I had energy (= a couple of months)
Lectures / Workshops
- 24c3: Basic 3d Modelling in Blender
- Blenderworkshop
- Gjf017 - God of War
- Gjf - Prince of Persia
- Gjf - Oddworld
Targets
- Writing games / demos
- Creating awesome 3D animation
- Finishing projects
- Finding the best solutions
- Free software, without any compromise