Game Development/LD48: Unterschied zwischen den Versionen

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(Eine dazwischenliegende Version desselben Benutzers wird nicht angezeigt)
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<div style="padding: 0.5em; margin: 0.5em; border: 1px solid #959595; background-color: white;">
<div style="padding: 0.5em; margin: 0.5em; border: 1px solid #959595; background-color: white;">
'''Yay, we finished:'''
'''Yay, we finished:'''
[[Game Development/Projects/Landscapr|Landscapr v1]] by [[user:oneup|oneup]]
[[Game Development/Projects/Landscapr|Landscapr v1]]
</div>
</div>


Zeile 14: Zeile 14:
* [[user:oneup|oneup]]
* [[user:oneup|oneup]]
* eventuell [[user:lfittl|lfittl]]
* eventuell [[user:lfittl|lfittl]]
* eventuell [[user:meta|meta]]
* eventuell [[user:metaz|meta]]


== Point of interest ==
== Point of interest ==

Aktuelle Version vom 30. April 2007, 17:16 Uhr

Während des ersten Gamedev Weekends findet die 48h Gamedev Competition Ludumdare statt.

Yay, we finished: Landscapr v1


Zeitraum?

Samstag 02:00 AM - Montag 02:00 AM

madness? yawn!

Wer macht mit?

Point of interest

Announcement

Date: Apr 24, 2007 9:29 PM
Subject: Re: [gamecompo] Ludum Dare April 28th
To: gamecompo@sykhronics.com


Ok, to pass on some info from #ludumdare - the nice people over at
http://48hr.thewavelength.net volunteered to host LD #9 in absense of
Geoff, with theme voting in progress as of a few minutes ago. You can
register and vote here: 48hr.thewavelength.net

The exact time should be:  Saturday, April 28th, 00.00 UTC to Monday,
April 30th, 00:00 UTC

This link should tell the local starting time:
http://www.worldtimeserver.com/convert_time_in_UTC.aspx?y=2007&mo=4&d=28&h=0&mn=0
 
Voting will be 2 phases, the current one gives everyone 10 votes and
top 15 themes win. Then on Thursday and Friday, everyone has 3 votes
and the winner theme is announced at the start time (on tie decision
is by dice).